Red Barrels is an independent game studio based in Montreal and focused on creating unforgettable single-player games. OUTLAST, the studio's first title, is a true survival-horror experience that aims to show that the most terrifying monsters of all come from the human mind. OUTLAST is currently available for digital download on PC and PS4, and the title's first DLC, OUTLAST: Whistleblower, will be available starting on May 6 on both platforms.
OUTLAST: Whistleblower follows the story of Waylon Park, the software engineer under contract with the Murkoff Corporation who emails journalists around the world - including Miles Upshur - at the beginning of Outlast.
Players meet Waylon a few weeks into his time at Mount Massive, during which he has been unable to even contact his wife and son thanks to strict security protocols. Having developed a deep-seated distrust of the profit-motivated scientists and doctors leading dangerous and irresponsible experiments on their patients, Waylon ends up setting events in motion that lead to the unmasking of Mount Massive's rotten core.
Whistleblower starts the story that led to OUTLAST, and stretches past the events of the first game to show the true final chapter in the story of Mount Massive Asylum.
Play on: PC, PS4
Answers from Philippe Morin, Game Designer and Co-Founder
Why do you make games?
We want to use interactivity to create strong emotions.
Why should people play OUTLAST?
To get their heart pumping, their palms sweating and knees shaking.
What element of game design do you hold above all others?
Game design and immersion must go hand in hand.
Giveaway: OUTLAST: Whistleblower Codes: http://n4g.com/user/blogpos...
Red Barrels: An Interview with David Chateauneuf and Philippe Morin: http://n4g.com/user/blogpos...
Some Words for OUTLAST: Whistleblower: http://n4g.com/user/blogpos...
Day 11 | Red Barrels