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Interview with Dejobaan Games

IndieMonth | 586d ago
User blog

Herobyclicking talks with Dejobaan founder, Ichiro Lambe, about Drunken Robot Pornography, their new title Elegy for a Dead World, platforms and design influences.

Herobyclicking: Why do you make games?

Ichiro: Instead of tossing me a baseball when I was a kid, my father sat me down in front of a TI 99/4A. Flash forward 30 years later, and when I wake up in the morning, I think about creating games. And when I go to sleep at night, I think about creating games . It's a wonderful obsession.

Herobyclicking: Why should people play Drunken Robot Pornography?

Ichiro: Folks love DRP for its fast-paced, bullet-hell action. There's a certain visceral thrill involved in going up against a giant, 30-story tall Titan and picking it apart, piece-by-piece (first the fins, then the arms, then the hardened joints, then the core weapons). On the flip side, building those robots and levels is a blast -- we've had players create all sorts of challenges -- someone did a pinball machine, where you're the pinball. Crazy.

Herobyclicking: What element of game design do you hold above all others?

Ichiro: More and more, we're thinking that if something's been done before, do something else. For instance, our next-up title, Elegy for a Dead World, is a writing game. You explore long-dead lands based on the works of British Romance-era poets such as Keats, Shelley, and Bryon, then write stories about them. I want us to ask ourselves what's new and interesting from a design perspective?

Elegy for a Dead World

Herobyclicking: Drunken Robot places the player in a role of a bartender who has allowed his robot run amok. What led you to that concept? How many bar napkins is this game written across?

Ichiro: While on a magical high-speed train out of Shanghai during the Game Developer's Conference, fellow developer extraordinaire Tim Ambrogi suggested to me that our game should experiment a bit with narrative. I listen to whatever Tim says, because he's bright and awesome. So, in DRP, you're a bar owner who owns a robot bartender (named R. Tim Ambrosia in honor of Tim Ambrogi -- see!). You give him sentience, he processes all the patrons' sob stories all at once, and goes crazy.

Herobyclicking: With the success of Drunken Robot and Dejobaan's other games on its current platforms, can we look forward to seeing this on Wii U, Xbox 360/Xbox One, PS3/PS4, heck why not Vita or 3DS while were are at it?

Ichiro: I hope so; we're talking to Sony and Microsoft about that. We're already invading the living room via Alienware's sexy Alpha console, and I'd like to see our games go beyond PC/mobile.

Herobyclicking: Can we expect DLC? Sequel or follow-up? When? 

Ichiro: Right now! In fact, for the past half year, we've been putting out new levels as part of our Drunken Robot Battle Royale. Every week (except when we're travelling), we've put out a new challenge that typically comprises a new level, new Titans, and so forth. Players give that a go, and compete for first place. Rinse. Repeat. This is giving us a chance to have fun with the game's level and Titan editors (how many times can I copy-and-paste a row of robots before it bogs down the system?) and feature the best player-created levels.

Herobyclicking: What non-video game games, movies or books if any, have influenced your design/development processes?

Ichiro: The question is timely, because I'd recently been telling myself that we shouldn't let too many things influence our design. But that's silly -- we should experience as much as we can, and build on the best bits. To wit, these things have really gotten me excited lately:
• Valve's VR room, which is pretty much like the Holodeck, minus Professor Moriarty coming to life and screwing everything up.
• Jodorowsky's Dune -- there's a creative lunatic who brought together some of the most interesting minds to [almost] make a movie.
• Creativity, Inc by Ed Catmull. You know, the guy who helms Pixar, and INVENTED TEXTURE MAPPING. It's a book about failing repeatedly, and analyzing what went wrong.

Day 7 | Dejobaan Games

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randomass171  +   586d ago
Love that they are constantly expanding the game. :) Looks like a heck of a time!
MYDEATH21  +   585d ago
Resogun meets Shadow of The Colossus! I figured it out!
randomass171  +   585d ago
Not a bad way of looking at it lol. The shooting mechanics keep making me think of Quake though.
F4sterTh4nFTL  +   586d ago
Keep making great games, wishing you all the best of luck and a very bright future.
MrxDeath  +   586d ago
Looks great , and i hope sony get the game on PS4
and i love shooting big giant titan robot and destroying it piece by piece !
beepbopadoobop  +   585d ago
wow such a contrast between drunken robot and Elegy for a Dead World but im really interested in playing both!
SpeedDemon  +   585d ago
Hoping to see a Wii U release.
randomass171  +   585d ago
Likewise. I'm hoping it hits all the major consoles. The more exposure, the better.
oasdada  +   585d ago
Looks promising
dictionary  +   585d ago
This game seems very interesting
Caffo01   585d ago | Spam
LukeFair  +   585d ago
Elegy for a Dead World has an intriguing concept. I will check it out when is released
user3050031   585d ago | Spam
PrimeGrime  +   585d ago
Looks very promising.
nunley33  +   585d ago
nice interview, i'll look out for this and their future game coming up
shadowvisa  +   585d ago
Robochobo  +   585d ago
Glad to hear it's coming to more systems in the future!
Emilio_Estevez  +   585d ago
This is a game that looks like it could benefit from the next gen consoles to me
randomass171  +   585d ago
Very much agreed. Releases on every major platform would be very beneficial.
coolbeans  +   585d ago
Especially with the heavier emphasis on player creation and online challenges.
BiggCMan  +   585d ago
Looks freaking awesome. Love the art style and the gameplay, and of course the name!
mydyingparadiselost  +   585d ago
Never thought I'd get to say that I looked at a bunch of Drunken Robot Pornography.
gobluesamg  +   585d ago
Elegy sounds like an interesting concept.
FITgamer  +   585d ago
Yes please.
XtraTrstrL  +   585d ago
It looks pretty fun already.
rambi80  +   585d ago
"processes all the patrons' sob stories all at once, and goes crazy"

lol. i like the premise
Mokastro  +   585d ago
First time I heard about both games. Drunken robot pornography, looks really exciting. Seems to bear some similarities to towers of gun.

Will keep an eye out for both games.
Kalebninja  +   585d ago
game looks fun as hell
Fullmetalevolust  +   585d ago
The color scheme for Elegy is incredible. Right out of a gorgeous painting I'd love to hang in my living room.
Art direction= impeccable!
randomass171  +   585d ago
Agreed! And with such a simplistic graphical style. That's quite impressive.
Juliussmith12  +   585d ago
Looks so damn cool.
Disagree  +   585d ago
the design of the titans are captivating
#26 (Edited 585d ago ) | Agree(0) | Disagree(0) | Report | Reply
pyrocloud7  +   585d ago
I particularly love that you guys are trying something new with each game and trying to explored the unexplored. This is what indie gaming is all about and what we love about it!
rorodejobaan  +   585d ago
(Dev)Thank you! We really do try to do something different with every title.
FogLight  +   585d ago
The designs of the robots just look damn impressive! I will try it out when I get a chance for it :3

Thanks for the interview!
MasterofMagnetism  +   585d ago
Cool art style for a FPS and the name is awesome.
TreFord  +   585d ago
Never heard of this compl
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