francisjairam16

Contributor
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Are We Gamers Becoming Harder To Please Nowadays?

I ask this question, because to me, I notice that nearly every new release on the consoles and PC so far, there has been so much hate surrounding each game.

Is it because we are expecting too much? Is it the developers releasing games too early, with problems at release (example: Battlefield 4, Driveclub, Destiny). Is it because we get sucked in to the hype train so much that when the actual game is released we're already burnt out from them, then they cannot possibly live up to the anticipation the hype has created and ends up being disappointing?

I tell you one thing I have noticed, and that is nearly every new game recently has released with problems, some big, some small, some easily fixed, some still not fixed months down the line.

Is this becoming the normal than we need to accept it as part of the process in gaming? Do developers release their games too early knowing they're not ready, thinking they will patch the game post-release? It seems like today that even when games are delayed due to not being "ready", when they do release, they still have problems. Driveclub recently as an example.

Do you guys think we have become more demanding or do you think our expectations have gone up, or do you think developers are releasing below-par games with problems? Not just problems, but also with garbage story lines that are just fillers to get you from point A to B in games. Should we start accepting these problems, after all, it rarely stops people buying a game if they really want it...

I tend to lean on the side of games are so much more complex these days, so much more complex, that I find it so hard to think that they can possibly release without problems. I think even if games were given 5 years to develop, they will still release with problems. I tend to look past the problems, as long as they are not game breaking, and they are fixed relatively quick.

Be interesting to hear peoples thoughts. It's such a vast subject.

rambi803470d ago (Edited 3470d ago )

First year console blues - it plagues almost every console released

New hardware, new IPs, small audience,new infrastructure, rushed releases to fill the calendar and keep up momentum - it all mixes to to give disappointing results

i remember playing crazy taxi and seeing the car disappear into the road as well as other problems - at least games can get patched now. I still had fun despite all that. I think people WANT things to complain about, and you will always find something to complain about. it's the easiest thing to do.

This is the first time that a new console has not brought a visual upgrade to make us say "wow" though. This might have something to do with the discontent.

Software_Lover3470d ago

Crazy Taxi was good times. I wish we could go back to that time of gaming. Cut the internet off, let the devs make their game, and we go play it.

It's sad to think that with the mind of the gamers today, crazy taxi would need to be considered an arcade/indie game to sell. It has no guns.

sidenote........... what happened to your news blogs?

Ezz20133467d ago (Edited 3467d ago )

lol i still have Crazy Taxi on my pc

Anyway, i agree
TBH i'm starting to get sick of games and gamers and developers too
it either blind hate from fanboys or blind love from fanboys
it's like gamers are no more
and the only one left are fanboys
who praise games that are not even out yet and call it "GOTY" or fanboys who hate games they are not even out yet or they never played and call it "Overrated"
and not only that they now hope that one of the big 3 go down and die
WTF is this ?!

back in the day of ps1/ps2
i never cared about the internet
i see a game trailer ..i go buy it, play it and enjoy it ,never cared about reviews or even heard of them

it's really depressing now ...sometimes i wonder why i still play video games

s45gr323470d ago

I agree on the lack of visual jump but I don't like DLC, patches/ updates have to pay to play online or crap like that. I guess I miss the days of plug and play meaning pop in the disc or cartridge into console and play the game no hard drive installation, EULAS, Terms of Agreement and forced to create an account.

HeWhoWalks3469d ago (Edited 3469d ago )

I disagree with the visual jump, it's there. It's just not as big as previous generations, because there's no breakthrough this time. 7th gen: HD. 5th gen: 3D. 4th gen: 16-bit. This is very much like the 6th gen: a refinement of the gen previous.

By the time we get to the end of the 8th gen, there will be plenty of those "wow" games. Certain games in development already give me that feeling, such The Order, Uncharted 4, and Quantum Break.

thorstein3470d ago

The question of games "releasing with problems"... is that why they get hate? Is answered with Destiny. People may hate this game, but the launch was flawless. The game launched and there are no woes to be found with the game. It isn't broken like BF4 was. The servers were booming day 1 and nary a hiccup.

But, the game was still hated by the hateboys.

Unfortunately, there is no solution to these people. They simply hate gaming and anything gaming related. They are very bitter people who have no other purpose in life than to hate gaming. Many of them call themselves "journalists."

BWAHAHAHAHAHAHAHA!

donthate3470d ago

That is so not true with my experience, and a search for one of the error codes, beaver, that Bungie gave on Google gives over 2 million results for a server issue that isn't explained!

I have been having that problem since launch, but there are plenty of other error codes I have seen.

I haven't had much errors in other games like Titanfall and so on. My NAT says open.

I think it is sad that some games get a free pass. Now a days, the online component is at least half the game often times, but not taken into account during reviews.

That is why I applaud Polygon for reducing scores when appropriate to denote the online network issues you will experience when buying some games.

e-p-ayeaH3468d ago (Edited 3468d ago )

Destiny got "hate" because it clearly lacks depth in the way you experience the game because it barely gives you a story and repetitve missions that barely contain any memorable moments.

Its all about grinding and exploring in singleplayer and multiplayer. The gameplay, graphics, soundtrack and sound effects are all there and their great but it lacks essence.

WildArmed3467d ago (Edited 3467d ago )

This. And I've put a about 150 hours into destiny.

The launch was FAR from perfect, the fact that most people (including I) had been complaining about the engrams since Alpha and it wasn't fixed till now is just sad within itself. That should have not released like that.

Not to mention everything is literally up to rngesus. Beat the raid half a dozen times, and only got one item to show for it.

So not only do you have to do the raid to get the raid gear to do the higher level raid, but getting the raid gear within itself is a pain thanks to (1) weekly limit of ONE time (2) rngesus hating the player.

Whenever we play destiny, we still joke about the fact that none of us know any of the character's names. And of course, the infamous, "I could tell you of the great battles, but I won't".

Lbrize3470d ago

I agree on a couple of points, really. Yes, games are much more complex. The maps are larger, the graphics are much more detailed, NPCs are much more complicated and AI is more advanced. With this, though, comes another of your points, that of devs plugging in crap stories just to push us from A to B. Think back to Resident Evil 4. Now, think of how many games since then involved the player in such a great story (Bioshock and Fallout 3, maybe?) --Anyway, good points. Some of the above comments are spot on, as well. First year console blues indeed, we'll see some true AAA stuff fairly soon. :0)

Stick893470d ago

I think one of the biggest problems with the industry right now isn't so much that developers release games too early, it is that they announce their game too early. By doing this they've already started the clock on when people expect the game to be released. This is the reason why they are forced to release the game too early and potentially unfinished (looking at you Destiny).

Another reason why it seems like gamers are hard to please these days (and this also plays into the announcing too early) is because by the time a game launches the people buying it have already watched 35 trailers, 15 dev diaries, and played in numerous closed/open pre-alphas, alphas, and betas. In other words, by the time the game launches they've pretty much seen all there is to see of it.

uth113470d ago

totally agree with this. When they announce early, too much will change in the game from the original announcement. Everybody gets up in arms that they aren't getting what they were promised.

If it's announced closer to completion, then the game they promise will be the game they deliver

Ethereal3470d ago

New console generation marketing and increased consumer expectation. This is caused from the increase in costs related to the hobby (HD TV, Games, Headset, Online Subscription, DLC models) and huge promises from the console makers and publishers. They spend millions trying to convince us to buy the game and build a hype train that no game can hope to deliver on. Personally, I have always looked at gaming from a different perspective and have been enjoying some of the recent gaming releases. The real problem is on both sides, gamers are about instant gratification of a set number of checkmarks that each gamer has instilled in themselves. Industry devs have set out to make sure they check as many as they can for as many people as possible and innovation and passion has gone to the way side because of it.

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