It has only been a couple of weeks since Sony announced the Playstation 4 at the Playstation Meeting back in february, and now it seems that Sony is in full force back to (reclaim?) the throne for all hardcore gamers. That thanks to Sony president Kazuo Hirai and the lead architect Mark Cerny.
In was today revealed by the technology architect Mark Cerny at Sony (now he is a lead architect and that he deserves) that back in 2007 he saw that there were lots of wrong stuff with the archtecture on the PS3. An example is that the PS3 was very difficulty to develop for because of the Cell processor and the arcitecture it self.
Now, thanks to Mark Cerny, developers are thanking and praising Sony for their PC-like architecture. Developers are saying from everywhere that the PS4 is incredibly easy to develop for, the last till now was the oddworld developer.
This is great news which will make developers devlop games for the PS4 much more easy which will conclude with better games since one of the reasons many PS3 games had a bit worse graphics than the Xbxo 360 (Red Dead Redemption) was because it was not easy to develop for.
Another great thing is that Sony has killed the certification process for indie developers. Sony is almost like opening their arms and saying "Come to us. We love you indie devs!". This is very great. Just think how many more indie games which is gonna be released on PS4. And since the PS4 architecture is more like a PC it will be a lot simplier to port PC indie games to the PS4.
Sony is back in full force now building up the Vita library, the PS4 library and the already big PS3 library of games.
In Kaz and Cern we trust!
PS: Sorry for my bad English.