Digital Distribution and mobile gaming: Will they take over?
I've seen the same thing over and over again and I'm sure you have to. If it isn't ReviewTechUSA ranting about how mobiles are gonna take over the industry, then it's someone saying that digital distribution will be the only way to get games.
People have been saying these things a lot lately and there are a few things they didn't seem to consider. First of all, digital distribution.
Let me ask you this: Why does DD NEED to takeover and 'replace physical distribution? Why do we need to have DRM all across the board? Why do we need to alienate not only the people who prefer physical copies, but the places and people who don't have access to a steady internet connection? If they have one that is.
It's funny how people like RTU were completely crapping on the XBO (Not defending the thing) and then the next second, he's talking about DD taking over, also known as DRM.
Look at Netflix. That service has been around for a long time and we still have DVD's and BluRay discs. Why does gaming have to be any different in that respect? Look at iTunes and CDs. There will always be a demand for physical copies. Point. Blank. Period.
I also think that saying DD is gonna take over is a very western way of thinking. Look at Japan. Now I've not seen a single JRPG on a streaming service for consoles. Not to mention that the second hand gaming market is HUGE over there.
Now this is something that you have to admit: The original XBO policies were by Americans, for Americans. That's what they really were. They were basically shafting everyone outside America. And even America hated it!
My point is, DD is not taking over for several reasons, the biggest factor being that a shit ton of the customers that MS and Sony get with the Xbox and PlayStation are in places which have very crappy internet if they have one at all. You'd be shafting MILLIONS of customers and therefore sales if you did that. And please don't tell me that everwhere will have a stable and or robust internet connection in 5 years, because I'll just ask you: Where's my hoverboard? Think about what you're saying. Games are becoming larger and they're doing it very rapidly, faster than the advancement of bandwidth. Now imagine GTA6. A bigger game than GTA5 with better graphics and physics simulation. Imagine trying to download that 50gb+ game at launch along with a few million other people. Exactly. On top of that there is one simple fact: No matter how great your bandwidth is, there's always a risk of data loss. Also, we're talking about consoles, not PCs! I know someone is gonna come up in here and say: 'Putting a disc in a tray is so late 90's' so all I have to say is this: You can go completely digital. But there will always be demand for physical media. Why do you think people responded to the XBO policies so badly? They knew that what those policies were doing was rendering a physical copy useless. As RTU rightfully said a while back: You don't own the game, you just have the license to play it. I don't trust that I own my game when a buy a digital copy. I really don't.
Now onto mobile gaming and smartphones.
I really have no idea as to how people think you'll be able to have a smartphone that is miles ahead of both the XBO and PS4 in terms of specs, without devloping quantumn physics. You can only make transistors and chips so small and powerful until they burn out. Not to mention the lack of ventilation and cooling in smartphones. Even if you could plug it into a TV and play, there's no way a tiny and slim phone could handle as much processing that something like BF4 demands for a prolonged period of time without frying. Size does matter. Why do you think that the best PCs are so big? I hear people saying: 'Phones and tablets are catching up to the PS3 and 360.' But it took eight years. With the iPhone, which is probably the most popular phone brand, you can see that Apple makes very minimal changes to each new phone. To the point that I think the iPhone 5S should be calles the iPhone 5.101. So even though the PS4 and XBO are not a massive leap (I don't think this gen will last more than 7 years either), but it is decent. So how long will it take for phones to catch up to the next gen consoles? Another 6-8 years? If phones caught up to the next gen consoles, we'd have PCs and console infinitely more powerful by then.
Seondly, you do realize that you'd be paying a monthly bill to play your games, right? Not even for the online, to play your games in general. Obviously, I'd pay the phone bill anyway as I do now, but it just doesn't seem right. Not to mention that these phones and tablets are not dedicated to gaming at all. Like Windows, a lot of the already limited power in phones is used for the OS. A lot. And do you think that they'll make a gaiming dedicated phone? No. When people pick up a phone, they want it to make their calls listen to their music, post crap on Twitter, Facebook all that stuff. Not to hook it up to a TV with a long ass HDMI cable across the room and play games. That's what the consoles are for.
Think about it: Would GTAV still have made Rockstar $1 billion in the space of 3 days and gotten 10's and 9.5's all across the board, WITHOUT a playable online mode? Hell NO. Hell. No.
Now as for the whole Sony and MS becoming a streaming service with PS and Xbox, come on. If the PS4 is getting 1 million preorders in the US alone, you can bet there will be PS5. Hardware is way better than streaming and there will always be a demand for it. When I play mobile games, to me they're just apps. Obviously a game is an application for a console or a PC, but you know what I mean. It's just to pass time when I'm outside of my place. I have no idea as to how angry birds found so much success though. That game is so shit, it's not even funny. Mobile gaming is for casuals and always will be. What casual wants to buy a $500+ phone, buy a controller for it and then hool up a long as HDMI cable across the living room and taking in an out? Exactly. Consoles are the easiest way to play games. We'll keep getting dedicated gaming consoles.
The industry NEEDS consoles. PCs are all different and constantly changing and you already know about the mobiles. I've also seen a lot of PC gamers screaming and shouting, that if mobile gaming doesn't kill off the consoles the Steam Machines will. Oh, how wrong are they about that huh?
And finally, mobile gaming is just not immersive. You'd have to pause the game when you got a text, a phone call, the list goes on. Consoles and the the primiere way to play games. Mobiles are just over saturation in the market.
Anyway, thanks for reading guys! Hope you enjoyed it and sound off in the comments.