Resident Evil 5 is set in Africa so we see a shanty town, dark skinned
enemies, and a bunch of tribal things to give us a sense that we are on
the motherland. Did it feel any different from the European setting in
Resident Evil 4?
There really isn't much brought to the table in Resident Evil 5 that is a new besides playing with another person. You could trade items and have the whole co-op thing in Resident Evil 0. The action scenes which make you act quick were in Resident Evil 4. Chris & Wesker were introduced in the first Resident Evil. The controls are pretty much the same as the first Resident Evil. The Majini aren't all that different from the Las Plagas in Resident Evil 4. Handgun, Shotgun, Grenade Launcher, & Rocket Launcher have all been around since forever in Resident Evil.
The controls might have worked before Dead Space showed up, but now it just shows the ego the developers had. What I think is since Resident Evil is Capcom's best selling franchise of all time they got comfortable at being the king of the survival horror genre. They probably were like "this is Resident Evil why change anything." They had every right since the first Resident Evil pretty much defined the genre. With all of the backtracking and ink ribbons that game still is the shit.
The series left it's survival horror roots in the dust and became an action game with an ego. I mean come on if your going to become an action game, you should at least have a good cover system. Either that or better controls to use the shitty cover system. Becoming an action game means comparing it to other action games such as Grand Theft Auto and Gears of War. If you compare it those two Resident Evil 5 is far from the crown for the best action game.
... Maybe Resident Evil needs to go back to it's roots