It's been a while, hasn't it? You know... life 'n stuff. But I got another thing to talk about, and I'll keep it brief so I don't bore you to death.
Lately, everyone's been getting all in Nintendo's grill. Considering them DOA, so to speak. Now despite the fact that my primary console of choice is the PS3, I have nothing but fond memories and respect for the Nintendo consoles I have man-handled over the years... I've even played good games on the N64, if you can believe that. So I'm not digging all this negativity towards their current console, the Wii U. But taking a step back, you have to admit everything isn't coming up sunshine and daisies.
My biggest problem with it is that many devs don't feel the desire to support it. These companies, I feel, forfeit any right to rag on the system's lack of third party support, seeing as how they're part of the problem. But may I speculate on why I think this may be happening? As always, I don't claim to be the end all source for right answers, and I'm not saying I'm right and you're wrong. But if I make a point that you actually agree with, feel free to do so.
My actual problem with Nintendo as of late... the gimmick controller. Yes, you've made it wok for you and had some marginal success with it, but in the end it's still a gimmick. Just like motion control and Kinnect. And constantly having to rely on the gimmick to play your games can feel limiting after a while. Yes, there are very talented game devs that manage to make the most of it and still make games using them that you want to play and enjoy playing. But, and while I can't prove this unequivocally, I strongly believe there are just as many people out there... who don't WANT to program their games to work with this controller. In fact, I bet they'd be pretty content programming a game that uses a regular controller.
The obvious response to this is of course, buy the classic controller. But there's no guarantee that everyone will have access to one. So how do we get around this? I'm probably not the first to have this idea, but I think it's a good one, so I'll throw it out there yet again. Why not just throw the classics controller in there with the Wii U and just adjust the price accordingly? Surely people wouldn't mind paying a little more for the system knowing that a worthwhile peripheral has also been included. And who knows... with every system actually coming with an optional REGULAR controller, more developers will come on board.
So what do you think? Agree? Disagree? Sound off.
One last thing. The Wii U tablet has handheld capabilities. With a system like the 3DS out, doesn't that seem kind of redundant?