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Cat

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IndieMonth: Final Phase

IndieMonth is indie-ing. I mean ending. Maybe both. Tomorrow is the last day, and it's a doozy!

Before you all scatter, here's your chance:

What did you think of this inaugural IndieMonth?
Love it? Hate it? Feel fierce ambivalence?
What was your favorite type of content - did you have a least favorite type of content?
Want more of something and less of something else?
Find games you never heard of, or games you wish you never heard of? ;)

Whew, okay, that was scary. This is scary. I'm still in the very raw "I made this thing and now you all are going to talk about it" phase of indie development of IndieMonth. ;) I CAN DO THIS! (be gentle)

Also think it's a good time to answer some of the natural "it's ending!" questions:
Q. Will there be another IndieMonth?
A. Yes, we're planning on it - also planning on it being bigger, better and even more spectacular!

Q. Can you cover _____?
A. We'll be setting up a way for devs to be suggested and devs to suggest themselves - but for everyone that submitted a request during this past month for *this* month, suffice it to say the participants were committed months in advance of July (all that content takes time!)

Q. Prizes.
A. That wasn't really a question, but I get you - there's a natural lag in prize awarding so to spare you undue pain and suffering I update the "Contest Blog" for each day with a note when those codes have been sent to the winners. All remaining prize tickets will be issued the end of the first week of August.

(I think that covers the biggies, but if you have more I'll answer in the comments or update this)

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grashopper724d ago (Edited 724d ago )

Don't be scared :p
Gotta say...really liked indie month. Even without prizes there was a lot of interesting Q&A's, interviews, and a few great looking games I probably wouldn't have seen otherwise.
Plus I finally got to see what a N4G ticket looks like! :)

Thank you and everyone else that took part writing all these blogs and putting this whole thing together.
Great job!

BiggCMan724d ago

I shall answer each question as if in an interview!!

What did you think of this inaugural IndieMonth?
It was spectacular! A really unique idea that gets the community talking!

Love it?
HELL YEA!!

Hate it?
HELL NAH!!

Feel fierce ambivalence?
Maybe on certain games, but not generally about the entire month.

What was your favorite type of content - did you have a least favorite type of content?
I would say my favorite type was reading about the devs and games I already knew about, but didn't really KNOW about.

Want more of something and less of something else?
More IndieMonth or ___Months in the future!! Less wait between them!

Find games you never heard of, or games you wish you never heard of?
I'd say I only know between 5 and 10 of the games, and they are mainly the more popular ones. I'm not generally an Indie guy but this month really opened my eyes to some amazing stuff! I'm happy to hear about all of them and all of the teams making them!

rambi80724d ago

I liked it I saw a lot of good stuff that would never have made it unto my radar.

It was good to have games at a stage where some gameplay could be shown - Some of it was very text heavy and because it was the Dev talking about their own game, it could not be seen as unbiased.

DragonKnight724d ago

I myself have received some opinions about indie month and have my own. Once indie month is over, I'll be writing a blog on it. The TL;DR of it is "Good idea with potential, but there are problems."

Derekvinyard13724d ago (Edited 724d ago )

I loved indie month, it was so much fun reading up on a game that looked awesome and then checking the ticket to see that you can actually experience it for yourself. I played a few great games such as a story about my uncle & ASM which I never would have been able to play. But my favorite was the Stanley parable thanks to indie month! It should be done again. I know there's monthly prizes and stuff but IMO, this was the best.

FogLight724d ago

This kind of comments can really make the days for everyone who worked on them, but the one whom we should really thank is Cat!

It is unfortunate that it came to an end for now though, but I am quite sure that the next indie month will be even bigger and better.

I hope all of you enjoyed the whole month of indie goodness, and thank you for the great reception for the games that appeared in each day :D

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