Trophies... yes, it's just trophies this time cause I have a special game to discuss:
Little Big Planet
The popular game(PS3 exclusive) with the catchy slogan: Play, Create & Share. You know that you get a trophy if enough people heart you? You know what heart means in LBP, don't you?
It's something people do if they played a level that they like and then give it a kind of a reward. A heart. The only reward people get for making a awesome level a.k.a their hard work!
But how do some people get 1000 of hearts if their levels are crap? It's called H4H (heart for heart). They do it for the trophies, that worthless virtual "reward" (although I really like 'em). You know how it works, someone hearts your lv then leaves a comment H4H. I just delete them (the comments)...
Why am I pointing this out? It's not like it's bad... WELL IT IS!!!!! Why? Well here:
H4H levels are a pest because they block the actual good levels to get plays and fair earned hearts. Actual creators don't get the chance to show their creations because of the masses of H4H levels that build over them... It's actually a shame that people don't think about this. Well I guess this is how the community works.
The zones of LBP that aren't affected with H4H are the actual LBP forums like:
www.lbpcentral.com
My point is people kill hard work for trophies :)
blizzard_cool out! (I always wanted to do this :D)
"30XX is one of the best roguelikes out there, combining the tight platforming action of the Mega Man X series with the challenge and randomization that roguelike fans crave. Batterystaple Games has done lots of refinement through updates since 30XX first appeared on Steam Early access a few years ago. The latest such update adds a new character for free, one who combines the best attributes of the two existing characters. Also, the Steam version is on sale, making it a great time to travel to the distant year of 30XX!" says Co-Optimus.
"Hammerwatch II's journey to Xbox has been long and perilous. After first launching on Steam in the fall of 2023, the game finally turned up on PlayStation 5 last December. Since then, Xbox gamers who enjoyed the original Hammerwatch and the sublime Heroes of Hammerwatch have been anxiously awaiting their turn at the long-promised sequel. At last, the wait is nearly over because Hammerwatch II will hit Xbox and PlayStation 4 on April 23," says Co-Optimus.
Joe 'Three Sheets' Neate (Executive Producer): "As I’m sure you can imagine, when it comes to Sea of Thieves my days are full of numbers. Development costs, active servers, days until the next update… Sometimes, though, a truly extraordinary number stands out – a number like 40 million, which I’m incredibly pleased to say is the number of pirates who’ve now set sail in Sea of Thieves!"
Garrr... more people to walk the plank and send to Davey Jones locker.
would have been funny to release this on talk like a pirate day.
40 million have set sail...that's great. How many are sailing now? Monthly active users....when it actually matters. How many people purchased the game is another important number.
40 Mil across Stream, Windows 10, and Xbox. Healthy numbers for sure, but when PC is the biggest platform, I expected more. It’ll be interesting to see how it does on PlayStation. Very well could be double that player count in 6 months with PS too. It’s crazy for developers to skip the most popular platform, not sure why they’d want to, but they must have had their rea$ons.