Bladesfist (User)

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"Redacted"

My time with DayZ

Bladesfist | 867d ago
User blog

DayZ is a persistent multiplayer mod for ARMA 2. It recently released in alpha state and has sent ARMA 2 up to the second bestselling title on steam which is normally reserved for upcoming games. After hearing all the hype from PC Gaming journalists, I decided to visit the mods homepage and was surprised at what I saw. It was the zombie modification we have all been waiting for albeit in an alpha state. It features 225km2 of open world Russia that has been hit by an infection causing the dead to rise up and hunt the living. However I did not write this blog to try and sell this mod to you. I want to talk about my first experience with it and why I think it is a step in the right direction for game design. So here is my story:

Alone in a scary place

I spawned. Surrounded by a silent coast line, industrial port and a village. Equipped with only a pistol, a couple of mags , a water bottle and two tins of beans. I was scared. The game was not trying to frighten me with excessive pop up zombies or loud noises (although there was some very eerie music playing in the background). It was giving me a strong sense of being alone and tasking me with my survival. I typed in the server global chat asking for some help and stupidly telling everyone my position. Soon after, I had a bullet in my back, making me realize that zombies were not the only thing to worry about in this extremely hostile environment. I had beans and water and everyone wanted to survive even if it meant turning on their fellow survivors for supplies. After my death my character was wiped and a fresh one was spawned back at the beach a few km south. I had learnt from my lesson and was not going out to ask for help this time.

I quickly made my way up to a nearby village to see if I could find any supplies. However Instead I met my first zombies, and they had been alerted by the sound of my footsteps. These zombies were FAST they charged at me zigzagging along the path making it difficult for me to shoot them. I wasted all my ammo on my first engagement, taking multiple hits along the way. I was already close to death and my character was losing blood fast. I had no bandages to stop the flow and so my character fainted for a brief period. I needed help and fast, which is when I saw a fellow survivor who was running across the shore I had just came from. I heard a few more zombies scream at me from behind and immediately sprinted towards him not knowing if he would be friend or foe. He accurately and calmly popped the zombies chasing me before watching me collapse from blood loss and humiliation. He stared at me for a while deciding whether or not he should trust me. I lowered my gun to try and indicate that I was friendly and he seemed to get the message.

My new found friend

We ventured across a field for a while keeping low in the grass so that zombies and other players alike could not see or hear us, I kept fainting every couple of minutes from being so low on blood and despite his efforts to give me his food and water we knew I would need more blood. We had to go to a hospital. He immediately adjusted his path to a rusty gate, we sneaked in and found ourselves in a military base with medic tents to our right and no zombies in sight. We stocked up on medical supplies and he gave me a long needed blood transfusion. We kept on sneaking around the base until we found a long road running across the middle and at least a dozen zombies around it. We knew that we could not fight our way across the road as our shots would alert all the zombies around us so we hit the floor and started crawling across the road as slowly as we could. Zombies passed inches away from us, not looking in the correct direction. I was petrified. We were low on ammo and now completely surrounded by zombies.

The Horde

We started hearing gunshots coming from behind us so we quickly got up and ran out of the populated base and back towards a field, however when we looked back we saw a man running for his life being chased by around thirty zombies. My new found friend immediately tried to run to the man’s aid, hoping that we could survive better in numbers however the gunfire alerted more zombies and we were overwhelmed. I ran, watching my new found friend and the horde attractor die behind me I turned and ran in the opposite direction. I was alone again.

That was my first experience with the mod. It has no scripted events, characters or story, it just all seemed to happen by itself. It was the first time in ages that I had felt so emotionally involved in a game. I really felt like I wanted to survive. It amazed me how a game with no set story could have told me a better story than 99% of games I have played. I read up more on the mod and found out that one of the developers was also one of the developers of ARMA 2 the base game. I really hope this guy gets a pay rise for bringing so much attention back to the game and crafting something so unique and fun. The mod features vehicles (Cars, Helicopters ect.) that you need to repair, military grade weapons (although we did not find any as they are very rare). Night vision goggles as there is a day night cycle which is done with real time and loads more. I really can’t wait to play this mod some more. I don’t write blogs very often, however this game is definitely worth the time.

If you are looking for a zombie game about survival instead of just killing waves upon waves of undead. A game that gives a similar kind of feel to the walking dead, then I can safely say that DayZ offers the best experience so far and the experience will be polished up even more as the mod enters beta stage and then release.

Hellsvacancy  +   867d ago
My laptop wont run Arma, my video card is lettin me down, it sucks becuase i literally sat there watchin 2 hours worth of DayZ on youtube the other day, it looks like LOADS of fun

Can you upgrade a laptop video card?
coolbeans  +   867d ago
Unfortunately....no
I had the same question as you in regards to SWTOR handling more action at once on mine. I think (<- stress that part) there's limited cases where a few higher-end laptops can do it, but forget you can forget about it in typical ones like Dell, Toshiba, etc etc.; only thing you can do is constantly check to see if a software update is available for that video card (which hasn't even happened for me yet).

Edit: Feel free to PM me if you need help on how to check for software updates. Some moderators on here can probably go into more detail about it than me if I don't know other questions you may have. :)
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r21  +   867d ago
i know your feel bro....im hoping i can run it on my laptop.
cgoodno  +   866d ago
@Hellsvacancy: Only very few allow that, such as a few older Alienware laptops, but even those have very limited options. I think there wasn't enough of a demand for these upgradeable laptops that they fell by the wayside.

As it is, laptop/tablet costs tend to decrease while the technology advances to a new graphical level about every 6 months. Best bet is to hold out till one meets a new benchmark and get it for $500-1000
TheDareDevil  +   867d ago
WOW!
This sounds like the perfect zombie game I've been waiting for. Is the mod really demanding of PC specs? If arma II runs on my PC the mod should work right?
LightofDarkness  +   867d ago
Yeah, it's just ArmA II at the end of the day, you should be fine.
r21  +   867d ago
this game/mod sounds....amazing. its like journey meets zombies. great read man :D and thanks for the tips ;P
Jurat  +   867d ago
This mod makes me want to build a gaming rig. Persistent world servers, where death is absolute and players make the story, sounds amazing. The psychology of forming fragile alliances is fascinating. I wish there was an experience like this on console (the closest thing we have is the Undead Nightmare expansion for RDR)
Bladesfist  +   867d ago
Yer the biggest problem I see with a console version of this is ARMA 2 is a simulation and literally every key on my keyboard is mapped to do something. I can never remember what does what :P
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Jurat  +   867d ago
I hear ya. The experience would be too diluted on a console.
Oldman100  +   867d ago
Say hello to the upcoming Class 3/Class 4 for Xbox 360

http://www.youtube.com/watc...
Bladesfist  +   867d ago
Isn't that an abox arcade title. Im not sure how it compares to an army simulator with 225km2 of a map. With huge amounts of AI and realistic bullets, needing to drink eat and keep healthy. But correct me if im wrong.
Oldman100  +   867d ago
My reply above was directed mainly towards his last sentence. :p

It probably won't be as advanced or realistic, but it's the closest thing to Day Z I've seen for a console.
Jurat  +   866d ago
Looks promising; thanks for the heads-up.
SilentNegotiator  +   865d ago
.....that sounds awesome! I played AMRA2 once and didn't care much for it, but this sounds like a cool enough twist for me to give it a second go.

And I always like the idea of a persistent world game.
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bronxsta  +   865d ago
This sounds like my dream zombie game. I dont play PC games (just too expensive to build a competent gaming rig, and I'm not much of a tech guy) but this is the type of game that would change my mind.

Is it a pipe dream to hope that, with the game/mod's sudden and huge popularity, they'd make a retail version of DayZ only...for consoles maybe?
Bladesfist  +   865d ago
Its much more likely to see a improved version in Arma 3 for Pc only again seeing as the mods developer works for the people who create Arma.

Edit: Bohemia Interactive have only made one console game and it was released on the original xbox.
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STONEY4  +   863d ago
Yup, the mod's creator already stated that they'll work on an Arma 3 version of DayZ when it releases.
#6.1.1 (Edited 863d ago ) | Agree(1) | Disagree(0) | Report
WeskerChildReborned  +   864d ago
Man i really wan't a gaming PC now :[
rty234   863d ago | Spam

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