Will low-end PC's hold back nextgen games?
Every article held for PC vs console always brings forth discussions of consoles vs high-end PC's.
Will PS4 be as powerful, will they be equal or will it even surpass?
Let's not kick the dead horse in this blog, I would rather introduce a more concerning topic: consoles vs low-end PC's.
Could these lesser spec'd PC's potentially hold back multiplatform games? Or will they fall in line with consoles to meet the new minimum requirements forcing PC gamers to upgrade their old rigs?
What do we know about the PS4?
Memory is easily translatable (8GB GDDR5), the CPU currently remains shrouded in mystery however thanks to NVIDIA the power of the GPU is shown for all to see.
PC has had a number of big games come out recently so looking at the low-end specs of each we should be able to somewhat compare with what the PS4 is offering.
First up Bioshock Infinite - http://irrationalgames.com/...
Memory: 2 GB
GPU: NVIDIA 8800 GT
Memory is obviously far better in the PS4 and if you take another look at NVIDIA's graph posted above you can see the 8800 GPU sits just above the PS3.
Next up Tomb Raider - http://au.gamespot.com/news...
GPU: nVidia 8600
The specs of Tomb Raider are lower than that of Bioshock, so let's not take too much time glazing over this one.
Lastly the behemoth that is Crysis 3 - http://www.game-debate.com/...
GPU: GeForce GT 520
Crysis 3 has higher requirements than that of the previous two games however the GPU is not listed on NVIDIA's graph but if we go to Wiki we can see the GPU flops only rate at 155.5 far under the 1200-1300 of the PS4.
So what does this mean for multiplatform games? Will they still continue to target 2GB ram machines with lousy GPU's or will PC owners be forced to upgrade their machines and keep up with the rest of us?