a08andan (User)

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Why the next-gen consoles will have a bigger graphical leap than previous generations

a08andan | 1267d ago
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Many may say that the difference between the current gen consoles and the previous generation is bigger than what the difference between current generation and the next will be. I think that's only true resolution-wise. Here is one very good reason:

No resolution-jump: Take a look at the, for example ps1 and the ps2. Although the ps2 were capable of higher resolutions, most games were in 480p since most TV:s at launch, weren't capable of handling higher resolutions. Therefor the graphical enhancements were put into other things than resolution. Today all new TV:s can handle 720-1080p, at least in the wealthier parts of the world. This will mean that the next gen console won't focus on outputting a resolution higher than that, although this will probably added through a firmware update if a new resolution becomes standard in the lifetime of the next gen consoles.

So what does this "no resolution-jump" mean for the graphical quality of games? It means a lot, and I am no professional, but I can describe a few things.

Tessellation: This is a great, computational power-saving feature. This will greatly enhance the drawing-distance, among other things, in the next gen. Tessellation is a DirectX 11 feature for PC's today. Some Tessellation can be done today on consoles, but not to the extent that it really matters. This is a feature that will be present in the next gen.

Possible ray-tracing: Ray tracing is not only good for simulation of lightning, but the algorithm used opens new doors to parallelization(which basically means better performance from multi-core devices). More calculations per cycle can be done and the more calculations, the better the graphics. Basically. Please correct me with comments if I am wrong^^ As I said, I'm no professional.

The return of SSAA: SSAA (Super Sampling anti-aliasing, also known as full-scene anti-aliasing) was cut from graphic-cards with the arrival of DX8 due to the amount of computational power required. It has been enabled again in the current graphic-cards, but are almost exclusively used on older games due to the cost. SSAA provides the highest quality image of all current anti-aliasing techniques and with the progress being made in computation today, this is a feature that might finally be brought to consoles.

Stereoscopic-splitscreen: 3D with glasses is stereoscopic 3D. Stereoscopic-splitscreen will make it possible to play more than one person on the same TV without having to split the image in two. I know that Sony filed a patent for this a year ago or so, (or was it 2?), but I'm sure Microsoft will find a way to do it their own way. This is a feature that is NOT possible without glasses.

The next gen will bring the long awaited 1080p 60fps -games. It will be a minimum for most games. If there is no increase in resolution the added computational power that the next gen will bring has to go somewhere, into features like the ones I mentioned above. Please add your own thoughts about new graphical features in the comments below :)

Cheers! / A

BrianG  +   1267d ago
Hey, I like your thinking. Makes sense to me.

I still think there will be those Developers who want to push the limit, and go for the higher resolution even if a small sub section of gamers have a TV capable of displaying it. (That of course is assuming TV sets will be sold that support higher resolutions during that time).

But the majority will take advantage of that extra processing power in the ways you've mentioned. Maybe even greater Physics engines.
Brettman2008  +   1267d ago
I think the next gen Xbox and Playstation will be released in late 2013. I don't think they will use cutting edge tech (to reduce costs), but they won't need to as the use of a superior CPU/GPU combination with about 2.5 or 3 GB of ram (shared with CPU/GPU) will produce much better results at a relatively low price. The use of the graphical effects you describe should be achievable at native 1080P with high frame rates. I don't think that Microsoft or Sony will aim to produce a graphical powerhouse anyway as I think they will be aiming for a $299 (U.S.) pricepoint at launch and look to break even so profitability increases at a faster rate. I think that software, multimedia functionality and motion controls will be more important anyway as all the next gen consoles should be graphically very impressive which won't provide a point of differentiation like the current consoles.
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a08andan  +   1267d ago
Ye and in this case Sony has an advantage if they choose to go with another version of the CELL. If I understand correctly, the CELL-processor has an advantage when it comes to parallelization due to its architecture.

And I do think Sony is going to use an improved version of the CELL in the ps4. They have bought a manufacturing factory and it would greatly reduce the cost of the processor in their next-gen console.
RevXM  +   1267d ago
3Gb? what?
Thats nothing. -.-

I 8GB can be had for about 70$?
Id pay 50 bucks more for some memory, its dirt cheap and cutting down on Ram is cutting down on visuals and Physics/rich living environments.

6-8GB main ram. Minimum 2GB Vram. Depending on the frequense and Ram type OFc.
I expect nothing less than top notch tech.
For sony it will be throwing in their own CPU and Disc format, just uppgraded. cost efficient compared to ps3 which they spent years of research on.

That leaves some cash left to invest in Memory, Top shelf GPU or gpu solution (like SLI Radeon 6970 or 1 GTX 580 just an example) and SSD.
Imo they should have something equal to the latest IO drive SSD card, it supports trim and its fast. make the Launch model 60 or 120GB with R/W of say about 1GB/s. No more Loading from or atleast install times, MGS4 or GTA would be ready to go with max 2 sec loading...
Active Reload  +   1266d ago
You'll have to direct me to where you only spent $70 on 8gigs of RAM.
death2smoochie  +   1267d ago
The irony is all the items listed above in this article for "NEXT GENERATION CONSOLES" are already ALL ACCOMPLISHED ON THE PC right now and have been for the past 5 years.
a08andan  +   1266d ago
Well I am talking about the next-gen consoles, not PC's :P
Kon  +   1266d ago
pwnt

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