IndieMonth (User)

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IndieMonth Mega Bundle Winner (and Gun Monkey codes for all!)

43d ago ... Hey, guys! Once again, thank you all for your enthusiastic participation in the first ever but certainly not the last N4G IndieMonth! We have extra Gun Monkeys codes, and I tried to get one to everyone that commented on the Gun Monkeys posts but if i missed you, or even if you didn't comment on those and would like a code, leave a comment below letting me know! We have plenty to go around (...

At a Glance: Q-Games

47d ago ... [b]Q-Games’[/b] focus is technology, originality and creativity. Founded in Kyoto, Japan by Dylan Cuthbert in 2001, Q-Games has since created 18 games across numerous platforms. The PixelJunk Series exemplifies their characteristic devotion to innovation and whimsy. http://www.q-games.com/ [b]Nom Nom Galaxy[/b] is the newest member of the PixelJunk family. Debuting on Steam Early access,...

The Diabolical Whimsy of Q-Games: An Interview with Dylan Cuthbert

47d ago ... [i]Dylan Cuthbert, Q-Games founder, answers our questions about soup, do-overs, and drops teasers for their next game like mad.[/i] [b]Cat:[/b] What are your core development values? [b]Dylan:[/b] Our core values are fun and technology. We want to push boundaries in both areas and that drives everything we do. [b]Cat:[/b] Which of your games do you identify with most? [b]Dylan:[/b...

Nom Nom Galaxy

47d ago ... [b]From Herobyclicking[/b] When winter descends on the Rocky Mountains in Colorado I get more than a little bit excited. Life, in our house, is food. When the cold rolls into town I cannot wait to unleash my repertoire of soups and stews upon my family’s appetite. There are distinct stages and mindsets when I make soup. If I am preparing from an existing recipe, I select and organize my ingr...

Q-Games' John Davis on PixelJunk, Nom Nom Galaxy and T-Shirts

47d ago ... Hi, I'm John Davis, Q-Games Community Manager and Assistant Producer on the latest PixelJunk title, Nom Nom Galaxy! We're honored to be part of the N4G Indie Month and to be in the company of such great developers. I'm also excited to talk about contest we're running now for a chance to win one of the exclusive Nom Nom Galaxy t-shirts we'll be giving away at PAX Prime! If you're unfamiliar...

PixelJunk - Nom Nom Galaxy T-Shirt Design Contest

47d ago ... Have you heard? Nom Nom Galaxy will be at PAX again this year with some new updates not yet seen in Early Access and a couple of surprises! To celebrate, lead artist Yasuyoshi "Yamatron" Yamamura has put together some designs for the shirts that Q-Games will be wearing - and giving away! - at PAX Prime. Yamatron made around 40 designs and they’ve narrowed them down to five for the commun...

Win a Copy of Nom Nom Galaxy - and Enter to Win a PS4!

47d ago ... [i]From Cat, With Love[/i] We have copies of [i]Nom Nom Galaxy[/i] for you! It’s in early access on Steam and with a pinch of comments and a dash of luck, you can be a soup chef! (Special note: Because today is the last day of IndieMonth 2014, you loyal participants can pop over here and drop feedback: http://n4g.com/user/blogpost/cat/529467 ) [b]How to enter for a code:[/b] (THIS P...

At a Glance: Tom Francis & Heat Signature

48d ago ... [b]Tom Francis[/b] designed Gunpoint, a game about reiring things and punching people, and another called Floating point about swinging around on a rope (it’s free!). He’s currently working on Heat Signature which is about sneaking aboard randomly generated spaceships. http://www.pentadact.com/ [b]Heat Signature[/b] is a space stealth game that has the player sneaking aboard randomly genera...

Interview with Tom Francis

48d ago ... [i]Tom Francis talks about action vs. stealth in his upcoming title [/i]Heat Signature[i], its influences, and we pick his brain on upcoming projects.[/i] [b]Herobyclicking:[/b] Heat Signature is a stealth game that places you aboard a ship that can board other ships searching for one ship in endless, infinite space. What is it about stealth that motivated your design? [b]Tom:[/b] It's a...

Heat Signature: Sneaking in Space

48d ago ... [b]From Herobyclicking[/b] [i]It may seem lonely. A small ship drifting through space. The camera pulls out and the vast nothingness surrounds your meager vehicle, placing you as a speck amongst the stars. But you are not lonely, you haven’t time for such things. You speed through space, picking up a ship on your sensors. You sneak on board, you gather information, you have your target. You...

Win an Amazon Gift Card - and Enter to Win a PS4!

48d ago ... [i]From Cat, With Love[/i] [i]Heat Signature[/i] is pre-Alpha! Today we’re giving away 3 gift cards - 1 $50 Amazon Gift card and 2 $25 Amazon Gift cards! [b]How to enter for a gift card:[/b] (THIS PORTION OF THE CONTEST HAS CLOSED. ALL WINNERS HAVE BEEN NOTIFIED VIA N4G TICKET) 1. Comment on any and all of the stories we have running today from our IndieMonth account on Tom Francis and [...

At a Glance: Size Five Games

49d ago ... [b]Size Five Games[/b] was rather inventively set up at the very peak of the Global Economic Meltdown by part-time Indie developer and full-time against-the-grain specialist Dan Marshall. It started out life as Zombie Cow Studios, before the crashing realisation that that is a [i]horrible[/i] name, and they changed it for something much less stupid. They make comedy games and have won a BAFTA....

Gun Monkeys: Killing for Cubes for Humanity

49d ago ... [b]From Herobyclicking[/b] If you were ever familiar with Size FIve Games when they were [i]Zombie Cow Studios[/i], you would know that they make games, BAFTA-award winning to boot. Though you might be more than a little surprised to know that the game that won an award from the British Academy of Film and Television, [i]Privates[/i], had to do with sexually transmitted diseases. If you were...

Interview with Size Five Games' Dan Marshall

49d ago ... [i]Dan Marshall of Size Five Games talks to us about what it means to be an indie developer, the deeper meaning behind Gun Monkeys and refuses to share even the slightest morsel on his next project. [/i] [b]Herobyclicking[/b] What does being an independent game developer mean to you? [b]Dan[/b] I guess it means freedom to do whatever I want, not having to answer to anyone. Really, the mos...

Win a Copy of Gun Monkeys - and Enter to Win a PS4!

49d ago ... [i]From Cat, With Love[/i] We have copies of [i]Gun Monkeys[/i] for you! Actually, we have two copies of [i]Gun Monkeys[/i] for each of you - one code gets you the game, and one for a friend! [b]How to enter for a code:[/b] (CLOSED) 1. Comment on any and all of the stories we have running today from our IndieMonth account on Size Five Games and [i]Gun Monkeys[/i]! 2. Your comment should...

At a Glance: Robin Arnott & SoundSelf

50d ago ... [b]Robin Arnott[/b] is an audio designer and interactive artist best know for "that creepy gas mask game", Deep Sea and "that chanting game," SoundSelf. He loves play. He loves learning. He loves the future, and how you and he will help create it. He wants you to prove that everything he thinks is wrong. He thinks that the way it's always been done is stupid. He thinks the way it's always been...

Interview with Robin Arnott, Part One

50d ago ... [i]Robin Arnott, sound designer and lead developer, takes us through a very educated and radical journey about SoundSelf and its far-out origins and even more complex goals as a medium for self-discovery.[/i] [b]Kyle:[/b] Now, SoundSelf is a “game” unlike any other, one directed entirely by your voice, or voices, as it were.  What sort of places did you draw inspiration to even conceive Soun...

Interview with Robin Arnott, Part Two

50d ago ... [i]Robin Arnott, sound designer and lead developer, takes us through a very educated and radical journey about SoundSelf and its far-out origins and even more complex goals as a medium for self-discovery. Read Part One of the interview here: http://n4g.com/user/blogpost/indiemonth/529433 [/i] [b]Kyle:[/b] In general, what sort of “higher plane” forces influence your creative potential...

Some Words for SoundSelf

50d ago ... [b]From Kyle[/b] Traveling to the astral plane by opening your third eye and leaving your pathetic meat and fiber sack behind is not something you consider doing often, but developer and sound designer Robin Arnott may have just the conduit to allow you to explore this possibility without the need for decade-long escapes to the furthest reaches of the Himalayas among spiritually altruistic m...

Win a Copy of SoundSelf - and Enter to Win a PS4!

50d ago ... [i]From Cat, With Love[/i] We have 9 copies of SoundSelf to give away! These are extra special because they grant you access to the current Alpha build AND to the final game when it's complete! [b]How to enter for a gift card:[/b] (THIS PORTION OF THE CONTEST HAS ENDED. ALL WINNERS HAVE BEEN NOTIFIED BY N4G TICKET) 1. Comment on any and all of the stories we have running today from our I...
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