coolbeans (User)

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"I'm feeling fat and sassy. "

A game by any other name

80d ago ... The ongoing issue about defining what is or isn’t a video game is one discussion I’ve been compelled to typically avoid in the past. It was only a few months ago while reviewing Proteus that I bothered to actually dedicate any effort on the topic—which may have been ill-fitting and detracted from the review altogether as I look back. And while anyone who may have seen that particular piece wi...

Fettered by Fun

99d ago ... The word ‘fun’ is attached with gaming culture to a rather excessive degree. For roughly thirty years, the simple feeling of amusement or the quality of being enjoyable has been the key, oftentimes only, focus on the creative side of developing video games; even development books have been crafted into understanding and harnessing fun. Think about that: for as long as most of you, the audienc...

The unceasing issue regarding real-world violence and videogames

151d ago ... It’s a murder sim, it’s a this-or-that destructive influence, and on and on and on. I’m sure you know how the accusations go by now. There’s no other topic that’s been done to death quite like videogame violence and its supposed link of playing a casual role in real-world violence. How could it not be when both those inside and outside the industry have continuously dissected mountains of re...

Other aspects to examine in game reviews

164d ago ... Despite this new blog being attached to the same focal point as my previous ‘Tired of this Schmitt’ submission, there’s not really that same level of annoyance present for these aspects of game reviews. Whereas before I was just getting tired of seeing the facile responses of some in the game community demanding perfect objectivity within all game reviews so as to strip any tangential facets (...

Tired of this Schmitt: Super Bombad Reviewing?

186d ago ... I suppose it would be best to open this blog up with a comic strip I got a short laugh from: http://www.escapistmagazine.com/articles/view/comics/critical-miss/10860-The-Evolution-of-Games-Journalism Out of the several areas gaming journalism has continually been under scrutiny over, the one I find the most fascinating to dive into would be game reviews. From the grand conspiracies about...

Since the Nintendoomed hype train is still in the station…

203d ago ... So, according to some on the internet, Nintendo is in a lot of trouble and there’s a lot of hoopla surrounding what they’ll do next after their most recent earning report was shown to be quite disappointing. This topic and the so-called “Nintendoomed” hype that’s shrouded the company has made the rounds in many places already, but I still had an interest in making a blog about it because I’ve...

Taking a macroscopic look at micro-transactions

213d ago ... I initially had this topic more geared towards being just a light-hearted rant in the vein of a Christmas-themed carol or children’s story for the December contests, but perhaps it’s for the better that I dive into this on a more serious note the first time I’m presenting it. Even though I’ve seen this new nickel-and-dime scheme in recent console titles, I wasn’t really hot and bothered by it...

Baby’s First Roguelike (N4G Review)

241d ago ... A surprise is what it was. Getting the opportunity to make another official review for an indie title and then suddenly realizing that I can’t recall ever having any involvement with another roguelike before which would allow me to compare and contrast my experience with those titles to Sword of The Stars: The Pit (SOTS) and the Mind Games expansion. Despite the fact that I’ve dove into what...

Tired of this Schmitt: The Clone Admiration

277d ago ... “The term ‘clone’ has been a hot word in the gaming industry for a long time. The process for identifying one is simple: the gamer views a newly-released game that pushes the genre forward-or possibly creates a new genre altogether, perceives later-released franchises within that same genre borrowing ideas from the originator, and then call it a clone of said originator.” This is part of the...

You’d be ment4l to miss out on this game (N4G Review)

305d ago ... Anyone that’s even remotely aware of the indie game scene can certainly tell you the platformer genre is one of the most saturated out there. With sixty dollars being such a tough sell for those nowadays and the success of titles such Braid acting as one of many igniters for a plethora of similar games—and probably the birth of gamers on the internet misapplying the term “pretentious” on a whi...

Tired of this Schmitt Episode VI: The Return of this Dame Argument

306d ago ... You know things are about to go down when I have to uncursify two words in the title. I can understand the annoyance any poster may have in seeing this topic being brought up again since it’s been a reoccurring discussion for almost the entire year of ‘13. The reason I still feel obliged to attempt my first official igniter into this ongoing sexism debate is simply because it’s become rathe...

UPDATE: Dare to go down the rabbit hole? (N4G Review)

415d ago ... I find it rather peculiar how the protagonist’s chief anxiety in the beginning of Daedalic Entertainment’s “The Night of the Rabbit” slightly mirrors my current gaming situation. For him: the threat of repetitive tasks in school looms overhead as his summer vacation nears its closing; for me: the risk of several shoot-y titles that interest me overwhelming what little freedom I have in my gami...

Tired of this Schmitt Episode V: Some AAA Empires Will Strike Out

430d ago ... It’s not enjoyable to bring up possibilities of something similar to what happened in North America in 1983 occurring now, but most working in the industry ignoring the possibility are—quite frankly—making that possibility all the greater a chance to become reality. Sure, markets shift, lucrative moments happen for some great developers, and there’s rousing game ideas hinted at with new stuff...

Dare to go down the rabbit hole? (N4G Review)

439d ago ... *Note: As it currently stands, I am not able to complete the game (reasons explained below). Despite that, I’ve been told to impart my impressions of it and what I’ve experienced thus far (no timeframe for patch has been released yet). * I find it rather peculiar how the protagonist’s chief anxiety in the beginning of Daedalic Entertainment’s “The Night of the Rabbit” slightly mirrors my c...

Tired of this Schmitt Episode IV: A New Hopeless?

509d ago ... ** To the employees of any game development studio that were recently fired: I wish you the best and hope you find a new job soon. ** Since the acquirement of Lucasfilm, some fans might be inclined to suggest that dastardly mouse is being consumed over his newfound power of the Death Star. First, the culling of Star Wars: The Clone Wars TV series and most of Lucasfilm Animation; now, the f...

Tired of this Schmitt Episode III: Revenge of the Entitled Gamer

733d ago ... The fitting terms, for this blog’s purposes, of the word ‘entitlement’ (according to merriam-webster.com): 1. a: the state or condition of being entitled : right b: a right to benefits specified especially by law or contract 2. belief that one is deserving of or entitled to certain privileges It’s been established by older generations (typically ages 40 and up) that today’s youth is t...

Tired of this Schmitt Episode II: Attack of the Clones

766d ago ... The term ‘clone’ has been a hot word in the gaming industry for a long time. The process for identifying one is simple: the gamer views a newly-released game that pushes the genre forward-or possibly creates a new genre altogether, perceives later-released franchises within that same genre borrowing ideas from the originator, and then call it a clone of said originator. While I have no proble...

Tired of this Schmitt Episode I: The Obvious Menace

835d ago ... The beginning of this year has already started out quite poorly for infamous game publisher Electronic Arts (EA) in regards to popularity. While sales have still been fairly admirable for the company’s stockholders, ire from millions of fans and detractors alike have been heard around the US-possibly the globe-thanks to winning The Consumerist’s “Worst Company in America” award. Besides the o...

Remedy Made the Right Decision on Alan Wake's Linearity

885d ago ... For as long as I could remember, a vocal minority constantly trashes Alan Wake’s linear approach once it was announced. The sudden exclusivity deal coupled with the original open world design being trashed years earlier lead to a bunch of undeserved hate against the game. Some blamed Remedy’s decision on the 360’s hardware limitations to handle early builds ( http://www.you...

How criticizing games (sometimes harshly) has caused me to love them even more.

928d ago ... I suppose age has a lot to do with many of the things we do/think today. There was a time where I believed any well-regarded critic was pretentious for what he or she said about new releases in their respected medium. Although this was many moons ago, I use to think saying "This game is good" with a different number of exclamation points was enough to convey how I truly felt about the game....
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