By actually looking at the screenshots, rather than going on someone else's word, you can clearly see that there's hardly any difference, if any at all, in texture quality and that lighting really comes down to how the in-game settings (not console) settings are set up. The Lens of Truth shots seemed to have the PS3 version on a higher brightness setting, creating a washed out look, where Gameswire showed the two versions in similar brightness and the result are PS3 screens that match the 360 ones better.
The shadowing issue is odd, as I don't know why lens of truth think 360 shadowing is better - there's a couple of Gameswire shots that show that the 360 version's shadows, when close up, are blockier and ugly than those found on PS3.
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