How come Movies being made into video games never works?
100 days 11 hours ago
| by:
TheDeadMetalhead
This is a plague that has been haunting the video game industry for over 25 years: Great movies being made into mediocre games. With the exeption of Spider-Man 2 (PS2), Batman Returns (SNES), and a few others, the whole idea of games based on movies just never seems to work. Look at the most recent one: Iron Man for example. It was an awesome movie, so Marvel decides to make it into a game. What do you get? A rushed game made on 5 systems with so many basic problems such as unresponsive controls and bad graphics that you don't even want to look at it. I know that these great movies can be made into great games, but why doesn't it ever click?
This whole Great Movie-Terrible game formula dates back to 1982 when Atari Made E.T on the Atari 2600. They wanted it in time for the holiday season, so they gave the developers 5 weeks (yes, as in 35 days) to make the game. Atari had anticipated Huge sales, so they made a bunch of copies. What happened? One of the Biggest disasters in video game history. And all the extra copies that Atari had of the game is what led to the E.T "incident" in 1983.
But did the game industry learn from that mistake? Apparently not, because they've been following virtually the same pattern for 25 years. Why do you think that 90% of games based on movies fall short of their true potential?
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