F1 2012 (Game)

Codemasters On F1 2012 And The Challenge Of Innovating In An Annual Series

567 days 16 hours ago - EDGE- We spoke with F1 2012 creative director Stephen Hood about the difficulties of innovating in an annual series, how you go about balancing the... | Interview | PC

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GamerZines: F1 2012 Interview | 'Beating the Cycle'

587 days 23 hours ago - GamerZines writes: We talk discuss the problem with yearly iterations, new game modes and perceptions of "realism" with game director Paul Jeal. | Interview | PC

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Balancing depth and accessibility in F1 2012 [Interview] (IncGamers)

593 days 5 hours ago - IncGamers: Sports games are a difficult beast to get right. On the one side you’ve got the hardened fans of the sport, the people that won’t accept... | Interview | PC

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The Average Gamer: Codies' Jeal on Developing F1 2012, Car Handling and Grid Girls

608 days 14 hours ago - Nick Silversides from The Average Gamer interviews Paul Jeal from Codemasters Studios about what's new and improved in F1 2012 and the prospect of... | Interview | PC

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F1 2012 Interview

616 days 16 hours ago - GR-UK talks to F1 2012 Game director Paul Jeal, who explains some of the new features added to the F1 experience this year, including localised wea... | Interview | PC

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F1 2012 Is “Heavily focused on the single-player”

644 days 15 hours ago - X360: F1 2012 is set to make improvements over the already impressive previous games. Codemasters is moving away from a multiplayer focus for F1 20... | Interview | PC

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X360A Interview: Talking F1 2012 With Paul Jeal - E3 2012

655 days 20 hours ago - X360A chats with F1 2012 Game Director, Paul Jeal about the changes coming to this season's Formula One. | Interview | Xbox 360

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Average score 8.4 Reviews(69)
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