BioShock (Game)

Creating Physical Miniatures From Virtual Worlds – Bringing Tiny BioShock To Life

50 days 11 hours ago - During his working hours, Andy Jarosz runs the company he owns – one that makes camera and lighting gear used by the film industry. In his free tim... | Interview | PC

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Videogame Composers' Favourite Game Soundtracks

433 days 16 hours ago - gamrReview: "We reached out to some of the most talented composers in the industry and asked them what their favourite piece of gaming music - be i... | Interview | PC

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Bioshock interview with Ken Levine | Expansive

488 days 14 hours ago - Andy Robertson got to interview Ken Levine and discovered a lot about the expansive world and elaborate themes of Bioshock. | Interview | PC

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Comparing BioShock to BioShock Infinite

489 days 12 hours ago - IGN - BioShock Infinite is only one week away. After its reveal in 2010 and multiple delays, Irrational’s newest shooter is finally about to be in... | Interview | PC

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Why Ken Levine cancelled the Bioshock movie

496 days 10 hours ago - EDGE - “I didn’t want to see it done in a way I didn’t think was right,” says Irrational Games creative director and co-founder. | Interview | Culture

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Ken Levine: Infinite’s Elizabeth is an Evolution of BioShock’s Big Daddy, and Little Sister

579 days 16 hours ago - It’s easy to miss the connection at face value, but Levine attributed the studio’s work on Big Daddy, and Little Sister as a prototype to BioShock... | Interview | Xbox 360

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Ken Levine Interview: Taking BioShock from Rapture to Columbia

982 days 17 hours ago - BioShock is one of the most surprising games of this generation. First of all, it isn’t inspired by a real-life conflict, a film or another game se... | Interview | PS3

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Andrew Ryan Speaks! An Interview with Armin Shimerman- Part 2

1059 days 19 hours ago - Part two of our interview with the voice behind Bioshocks Andrew Ryan, Armin Shimerman. | Interview | PC

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Andrew Ryan Speaks! An Interview with Armin Shimerman- Part 1

1063 days 3 hours ago - An interview with actor Armin Shimerman about his iconic role as Andrew Ryan in Bioshock. | Interview | PC

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BioShock: Rapture - interview with the author, John Shirley

1090 days 19 hours ago - Console Obsession speaks to John Shirley, author of BioShock: Rapture, a novel which details the rise and fall of the underwater city of Rapture. | Interview | Xbox 360

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AusGamers BioShock: Infinite Developer Interview and Transcript

1123 days 1 hour ago - Continuing our post-E3 preview and interview roll-out, today we have a video interview and transcript for BioShock: Infinite with Irrational Games'... | Interview | PC

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Irrational Games’ Ken Levine Discusses BioShock and BioShock Infinite Hollywood Movies

1149 days 16 hours ago - When it comes to one of the big games of E3 2011, Irrational Games’ BioShock Infinite is set to wow attendees. But Ken Levine, the man behind the B... | Interview | PC

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Big Games of E3 2011: BioShock Infinite Creator Ken Levine Discusses His Inspirations

1155 days 11 hours ago - Irrational Games’ creative director Ken Levine is hard at work on a new offshoot of his BioShock video game universe. Having explored the depths of... | Interview | PC

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Be Yourself (Or Not): BioShock

1243 days ago - IndustryGamers continues with they're ongoing series delving into the minds of creative leads at various studios. Their goal? To find what drives c... | Interview | Xbox 360

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BioShock Creator On Immersion in Games

1244 days 11 hours ago - For the first person aspect of play, many gamers simply see it as a means to play shooters (and the occasional RPG.). For Levine, it’s something mu... | Interview | Culture

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Atlas In Bioshock: Infinite? Voice Actor Would Love To Be Apart Of It

1352 days 22 hours ago - TheGamingLiberty.com writes: "In his first ever interview, Atlas/Frank Fontaine Voice Actor Karl Hanover admits that he would love to work with... | Interview | PC

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Levine: 'Accessibility Is Gaming's Holy Grail'

1427 days 17 hours ago - NowGamer: According to Levine, his Mother's interest in BioShock got him thinking about truly accessible gaming experiences: "She’s interested in t... | Interview | Culture

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Studio Oxmox: Making the Daddy

1532 days 14 hours ago - Ever wondered who created all the big statues of your favourite video game characters? In most cases, Studio Oxmox is responsible for them. The lif... | Interview | PC

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Interview with BioShock 2's creative director, Jordan Thomas: on multiplayer, morality, and enemies

1636 days 16 hours ago - Jordan Thomas, part of the 2K Marin development team and Creative Director for BioShock 2, flew in to Access Communications here in New York City f... | Interview | 1, 2, 12

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IGN AU: BioShock 2 Video Interview

1643 days 10 hours ago - BioShock 2 PlayStation 3 Video - IGN | Interview | 1,2,12

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Average score 9.4 Reviews(69)
User score 8.5 Reviews(6) Add user review
Versions
Version Avg. score User score
All versions 9.4 8.9
PC 9.5 -
Xbox 360 9.4 8.5
PS3 9.4 9.7
PS Vita 10.0 -
US 21 August 2007
EU 24 August 2007
JP 21 February 2008