Source : gamasutra.com

Ubisoft Creative Director joins Warner Bros. Montreal

19 days 21 hours ago - Patrick Redding, previously Ubisoft's game director on Splinter Cell: Blacklist and Conviction, and narrative designer on Far Cry 2, has left the c... | News | Industry

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How the Vita led PlayStation's fight for relevance

23 days 22 hours ago - The first time Kris Graft met Shahid Ahmad, He was on a train about to depart from Chicago’s Union Station to head to Emeryville, California for th... | Interview | PSP

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Microsoft's Spencer shines a light on Xbox One's evolution

29 days 20 hours ago - How does Microsoft look at game developers? That question was never explicitly asked in Kris Graft's fireside chat with Microsoft Studios' Phil Spe... | Interview | Xbox One

170°

The Last Of Us wins top honors at Game Developers Choice Awards

31 days 17 hours ago - Naughty Dog's The Last of Us was awarded Game of the Year during the 14th annual Game Developers Choice Awards ceremony, which took place this even... | News | PS3

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Molyneux shares his strategy for indie development

32 days 19 hours ago - Molyneux discusses his experience and strategies in regards to indie game development. | Interview | Dev

40°

Who says the JRPG is dead? Bravely Default debuts with 200k sales

38 days 8 hours ago - Square Enix's newest IP, Bravely Default, appears to be a hit with Western fans: The game, which debuted on February 7, shifted over 200,000 units... | News | 3DS

130°

Blog: An inside look at how Chinese players think about mobile games

42 days 9 hours ago - Gamasutra: "Chinese developer Junxue Li explains how Chinese mobile game players perceive the very act of paying for a game, with a dash of history... | Article | Mobile

40°

PlayStation's software boss and the creator of the Move together in new GDC talk

43 days 21 hours ago - Gamasutra : "Game Developers Conference has just confirmed a vendor session from Sony Computer Entertainment America that you’ll want to keep an... | News | Tech

100°

Q&A: Creating the Wii U-exclusive Affordable Space Adventures

50 days 22 hours ago - When you consider the games that KnapNok and Nifflas have made, it might be hard to imagine them working on a game together, but that's part of wha... | Interview | Wii U

60°

Developers can now run their own discount sales on Steam

53 days 19 hours ago - If you thought there were already enough discount sales on Steam, get ready for a whole lot more. Steam today announced that developers can now... | News | PC

150°

Csharks Released Android version of Bouncy Squirrel

55 days 5 hours ago - Csharks Games & Solutions Pvt. Ltd., one among the leading mobile game developers in India, released the Android version of their iOS game Bouncy S... | News | Android

70°

The MIT Press Publishes A Composer’s Guide to Game Music

61 days ago - The Massachusetts Institute of Technology Press, one of America’s largest university presses, has published A Composer’s Guide to Game Music by Win... | News | Dev

30°

With new perspective on life and games, Cliff Bleszinski plots next move

61 days 18 hours ago - Cliff Bleszinski,talks about things that had changed for him since the launch of his Gears of War franchise, how he felt about its recent sale to M... | Interview | PC

100°

EA results: Next-gen demand can't replace current-gen shortfall

82 days 5 hours ago - "Year-on-year, the company's Q3 revenues for Xbox 360 and PlayStation 3 games dropped from $566 million to $425 million -- 25 percent -- yet ne... | News | PC

160°

Minh "Gooseman" Le, the creator of Counter Strike, plays CS:GO with Gamasutra

88 days 6 hours ago - Gamasutra's Mike Rose and Kris Graft play Counter Strike: Global Offensive with Minh "Gooseman" Le, the creator behind the original Counter Strike.... | Video | PC

30°

Next Level Games Only Interested in Nintendo Platforms

101 days 19 hours ago - While many 3rd parties seem to shy away from Nintendo platforms, Vancouver-based Next Level Games is only interested in what Nintendo has to offer. | News | Wii

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Crytek Showcases The Graphics Tech Powering Ryse At GDC 2014

106 days 18 hours ago - Today’s highlights include an explanation of how Crytek built the rendering technology in Ryse, a guide to using Kickstarter as a tool for communit... | News | Xbox One

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"Troll Pooling" Game Players with Negative Social Values

107 days 20 hours ago - Gamasutra: The social impact from customer to customer is usually a beautiful thing, but well, not all human beings behave beautifully. In any soci... | Article | Culture

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Q&A: Former WipeOut Developers At Firesprite Look To What's Next

110 days 19 hours ago - Sony shut down its storied first-party development house Studio Liverpool back in August 2012, leaving a lot of really talented UK developers -- fo... | Interview | PS4

40°

Making Knack: An interview with Mark Cerny

117 days 9 hours ago - Knack is the first game that Mark Cerny has ever directed, but his industry resume is intense. In 1984, he developed the Atari classic Marble Madne... | Interview | PS4

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