Why the conduit is the first step to quake live.
This game does not try to be any thing other than a shooter that is made for the Wii's motion controller to be unleashed online.
We all know the Wii could not compete graphics wise and the same should go for HD console when compared to pc games but most people only praise what they can afford. What I'm thinking is there are way more people out there with Wii's that would not mind some classic online FPS fighting.
The single player is there to show off some new tech here and there. Hopefully you played it for some target practices just like you did with quake 3 when it came out. Yes it has shader effects and even some models have true next gen full normal mapping. Yet HVS did not waste all their time pleasing graphic whores. This game is for the harden PC FSP fan that loves tweaking his system until he is head and shoulders above all comers.
Even with friend codes you are able to get your a$$ handed to you before the game is even released over seas. The fights are slow at first until you get into reaching distances as the enemy charges you. There is no gay cover system just all out skill and aiming along with seeking cover. If this game did have a cover system then the wall bouncing and grenade launcher like weapons would surely end your game rather quickly.
The levels don't get in the way either they are all made with different game play ideas being the theme. The polish on the controls are nintendo like and the graphics push beyond what nintendo has tried them selves. Retro had great concept artist but they don't have the balls of HVS for sure. The conduit is the first Wii game to get FSP right on the wii and any one not playing it isn't really a FPS fan because all of the gimmicks that make all the clones popular are gone and what is left is some thing that made even freeradical great.... FPS game play that is not dumbed down.
The key to this game is it lets every one play differently rather than making your last enemy online the same as all the others. The conduit is what is right about FPS and graphics/fluff are what is wrong about console FPS.
It is really too bad Epic can't even make a good game on the Wii. It is also too bad id can not either. They both rely on graphical gimmicks now rather than what made Doom, Quake, and even the first UT tourney good...
There is nothing like playing Crysis and the realism is so great that it is boring. All of those trees on the island and every one is hiding it is really a shame. In the conduit you can not hide!