BeyondUnreal member Princess_Die had the opportunity to visit Comic-Con and take some shaky-cam footage of one of the hourly UT3 deathmatches.
Opinion is divided on this one for sure! Is motion blur good for gaming? Why do developers include it?
I hate any game that has motion blur and the first thing I do is switch off the motion blur in games. It just makes me nauseous.
I agree with Alex here, many implementations are terrible but when it is done right it improves the experience.
Alex from GamersFTW writes:
“In all seriousness though, I feel like DOOM’s success will be measured by how much the game has to offer. Graphically it’s looking spectacular, and I’m sure the latest multiplayer trailer caught all of our attention. Personally, the game is beginning to remind me of those late nights playing Unreal Tournament 3, which is totally a good thing. This, in addition to the promise of user-generated content, is making DOOM look like the best first-person shooter I’ve seen in ages.”
The campaign looks brilliant, like a true nostalgia trip to the original DOOM titles of old! The multiplayer equally looks like a trip down memory lane to fast-paced and frantic arena games a-la Quake, and honestly the MP REALLY makes me want to the get game at launch to capitalise on the hype. Problem is I'm not overly fussed with multiplayer typically in games, they can get weary after a while, and buying a game solely for its MP is risky - especially on console - as it's heavily dependant on the community!
Rock to my left, hard place to my right..
EDIT: On the MP note, does anyone know if it'll have bots available, similar to Unreal Tournament 3? I still give that a quick play time to time with bots (and all the mad mutators).
Its basically a "console" ahead, in terms of graphics, of another shooter called Homefront thats getting ready to release. LOL
Great selections as always and they are...
Final Fantasy
Metal Gear Solid
Super Smash Bros.
Crypt of the Necrodancer
Unreal Tournament
Advance Wars
Payday 2
SWEET. This will go nice next to my RFOM.
holy crap that was intense, the graphics, the amount of weapons, simply incredible. In looking at this game, it just seems impossible to play this game on a console controller, its just too quick. You need the precise movement of a keyboard and mouse. I really hope that the ps3 version will support a bluetooth keypboard and mouse, cuz I just see how this could be played any other way. HALO and RFOM can be played because the action is a lot slower and the analog sticks can control the movement with enough precision at that speed, this just seems on another level.
The dude was dominating the whole match. Nice, can't wait to play this.
Because if this does, it blows away cod4, and killzone 2 away
...would it be to find out that the game looks exactly like what the camera recorded, quality-wise. PS2/Gamecube anyone? But seriously, I've played previous UT games and I got to say that the action is a bit too quick for my tastes. No doubt it's fun, it's just that I suck. I mean, I suck bad. The very first time I went online, I didn't know what I was doing and won 5 games straight. Since those first 5 games, I've only won every 25 or so matches. The very definition of beginner's luck.