110°

BattleBlock Theater Week Day 4: Podcast interview with The Behemoth

OXM's Ryan McCaffrey writes, "In a fantastic sit-down conversation, The Behemoth's Aaron Jungjohann (lead level designer) and Ian Moreno (production coordinator) answer all of our questions, ranging from the state of Xbox Live Arcade today compared to three years ago when Castle Crashers released, the new Xbox Dashboard, whether or not they'd want to be bought by Microsoft like Twisted Pixel was, and much, much more."

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oxmonline.com
80°

Castle Crashers Developers, The Behemoth Set to Announce New Game

The Behemoth has taken to Twitter to announce that they are ready to announce their next game.

AngelicIceDiamond1541d ago

If its not Castle Crashers 2 then I don't care, at all. I've been wanting a sequel since the original 08 release.

lellkay1540d ago

I'm with you man! CC2 or bust!

40°

Press Start: Years later, the charm of Castle Crashers holds up

Castle Crashers is just as fun today as it was a decade ago, writes Gazette gaming columnist Jake Magee.

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gazettextra.com
60°

How Newgrounds Changed the Game (And Why It Needs Our Help)

Newgrounds fundamentally changed indie gaming and independent animation. Now it's struggling for the very reasons it was so influential -- creative freedom.

opinionated2476d ago

Interesting story. I haven't heard about newgrounds in years. The site was great and I hope the people that still frequent the site choose to support it. If not, you should give it a Viking funeral.