Grab your favorite homemade weapons, headphones, and your friends, because it's time for some "Dead Island."
Dying Light 2 developer Techland talks about the "secret formula" to their games' success, and comments on how they see live service games.
Dying Light 2 was horrible. I played it at launch and it was a buggy and broken piece of shit. I didn't enjoy the game's locale either. They've released a ton of patches and updates for it though, and I'm somewhat keen to give it another chance. But the game left a horrible impression on me, especially seeing as how the first one was my favourite game last gen.
According to a LinkedIn post, Bethesda and Xbox Game Studio representatives will meet up with Deep Silver Volition employees.
That's pretty cool, but didn't they just lay of 10k as a whole. Reportedly some from the gaming division even.
Confused in pa.
But of course. Just look at the latest Saint's Row....that is exactly the level of quality and writing that Xbox strives for these days.
There u go. This is way more acceptable than buying up studios. Buy individual talent until you strengthen your already owned studios. 👏🏽
Pawel writes: "Today I am happy to announce the partnership with Tencent who are in the process of becoming Techland's majority shareholder."
"We will retain full ownership of our IPs, maintain creative freedom, and continue to operate the way we believe is right. I'm also going to continue serving as the studio’s CEO."
Unless it angers China and Winnie the Poop. Then I'm out of a job and we'll be fu...Ahem. Anyways. Please clap and be excited!
Thank you!
o( _ _ )o All Hail our Megacorp Overlord! Hail Hydra!!
New open world fantasy action rpg is going well apparently. Been watching some Dying Light 2 endgame as well. We’ll see how it all turns out.
Dead island 2 is a better game than dying light 2. So whatever you do please make more fun games
More consolidation... Not good.
I really hope that the main "asset" with a company like tech land is it's people, and if you jerk around the people, they'll leave and make great games for someone else, maybe start something new.
Maybe tools like unreal will lower the barriers to entry to make this easier?
Dunno, trying to be optimistic that this, too, will pass.
Ultimately if they can't make good games, the investment will fail and the good people will move on.. I hope