GameZenith.com writes: "In my early days of gaming (1990s) videogame difficulty levels were at a much advanced stage than it is today. Today the videogame industry is more mainstream than it ever has and publishers and developers understand that gaming is no longer a hardcore hobby like it was in the 1980s & 1990s. With this being known, videogames have generally become more simplified to “guide” the casual player through the experience and one of these implementations is that of regenerative health."
Get the scoop on Comedy Central's exciting new cartoon show inspired by the iconic Golden Axe video game
Golden Axe is a great game I enjoyed it on the SMS, Genesis and in the arcade. Great game but it truly was a quarter eater back in the day. I wish Sega could get the rights to the arcade port of Moonwalker another great arcade game I enjoyed. Collect so many monkeys and become Robo Michael lol.
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Toyohashi, Japan is set to host a large-scale Monster Hunter event to celebrate the franchise's 20th anniversary, complete with themed hotel accommodations.
I'd like to see health systems go back to the way they once were. When my health went low and I was close to getting killed it actually made me play better than I did with full health.
I for one like health regen, however it only belongs in certain games.