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Gamezebo Review: 10 Days to Save the World

In 10 Days under the Sea, Diana and her sister found an amulet. The sequel, 10 Days to Save the World, picks up two years after these events, when Diana people begin to suspect that the amulet could be causing the cataclysms like flooding in Africa and a drought in Venice. Diana must work with her father, an archaeologist, to figure out how to save the world. Although, the story gets lost and barely registers a sense of urgency, the diversity of puzzles in the hidden object adventure game keeps you engrossed.

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Gamezebo: 10 Days to Save the World Preview

FlyWheel Games gave us a peak at 10 Days to Save the World, the upcoming sequel to 10 Days Under the Sea. Set two years after the events of the first game, 10 Days to Save the World focuses on Carrie's sister, Diana Salinger, as she tries to avert global disaster.

Two years after Diana and her sister found the mysterious amulet while hunting for important treasures, the Earth starts to experience a string of scary cataclysms, like flooding in Africa, and drought in Venice. Diana has a strange feeling that the amulet has something to do with the disasters, and sets out with her archaeologist father for clues about how she can stop the world from being destroyed.

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