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8.5

The Wolf Among Us: Cry Wolf Review | Games Fiends

GamesFiend's Zeth takes a final trip to Fabletown in the closing episode of Season One of The Wolf Among Us.

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gamesfiends.com
60°

The Wolf Among Us Episode 5 Review

Peter Starr from Bit Cultures reviews Telltales Games' The Wolf Among Us Finale, Episode 5: Cry Wolf on the Xbox One.

"The finale of Telltale Games’ The Wolf Among Us was a satisfying and thrilling conclusion to an excellent first season, however held back by some serious slow-down in the opening scene. I know that the Telltale engine isn’t the most concrete, but typically the frame rate stutters aren’t so egregious so as to significantly detract from the experience."

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bitcultures.com
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Press Pause Radio-Games Club: The Wolf Among Us

"George and Andrew are back, and after a busy week of personal lives and San Diego Comic Con watching, the duo is set to celebrate the stretch end of Press Pause Radio’s newest Games Club: Telltale’s The Wolf Among Us.

Based on the popular Vertigo franchise from Bill Willingham of modern day fairy tales, we talk at length over the depiction and care involved with this original story in the Fables universe, and just how well it manages to convey the presentation and feel of the adult fantasy series, whether you’re new or a fan familiar with its comic base.

We’ve brought to you not only our usual podcast, covering our overall feelings and after thoughts about the game, in and out, but we’ve brought on board a video companion series, detailing certain choices, statistics, and detailed analysis over the subtle details at play in this murder mystery."

-Presspauseradio.com

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presspauseradio.com
30°
8.5

PlayDevil: The Wolf Among Us Episode 5 Review

PlayDevil has reviewed the latest The Wolf Among Us episode.

Here is a snippet:

"Cry Wolf cuts a perfect balance of action and diplomacy. There's a beautiful ebb and flow to the events, allowing players to catch their breath between each QTE-heavy rollercoaster of rooftop chases and bloody brawls. This tempo took me to the end without even realising it - by the time the screen finally fades to black, I was stunned to see nearly two hours had passed, and for a story driven game you really can't ask for more."

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playdevil.com