"Resolution-gate has been one of the hottest topic of discussion of new generation consoles war, many developers have openly admitted that due to ESRAM, they were unable to lock their games in native 1080p resolution on Xbox One as compared to the Playstation 4, where almost all games run at 1080p. Recently, Stardock's CEO Brad Wardell spoke about why developers are unable to hit 1080p on Xbox One, benefits of DirectX 12 and a lot of more things."
Set to bring action adventuring to PC and console, Mark of the Deep is a narrative rich game which mixes in some decent ideas
Confused about all the different shot types? Well, here is a quick and easy guide for each shot in TopSpin 2K25.
Speaking with Game Rant, Ark director Jeremy Stieglitz outlines the approaches taken to adapting the game's plot for the animated series.
Bad news for xbox one owners....
Living in the past
I think they should avoid 1080p if it causes things like screen tearing.
Edit:
"I believe it's to do with memory bandwidth and not utilizing the ESram efficiently."
Okay we get it. Remember when Mark Cerny said he it would take years to fully unlock the potential of the PS4... well the same can be said of the ESRam.
I couldnt care less whether a game is 1080p or not. Seriously. This argument is so pointless, the argument between ps4 and xb1 owners over 1080p. If you care, get a ps4. if you dont, buy whatever system you want. Not that complicated.