Zelda Informer: "Though we very rarely get a concise confirmation that they did, in fact, get married and ride off into the sunset together, we do get a pretty clear idea of what must have happened behind the scenes; in the grand majority of the games, we at least receive a hint that Link and Zelda end up together, even when this makes for something incredibly dumb and sexist, which really is inexcusable for, basically, any games made after the NES era, when romance was justified by a male and female sprite standing next to each other, congratulating you on your victory. It really is shameful to see such deep, emotional games fail to deliver on what I believe to be such a crucial aspect. By no means do I expect each and every game to deliver a charming, whimsical Zelda, that really loves Link and grows with him on- and off-screen throughout the experience, as in Skyward Sword and Spirit Tracks (games that were, to me, defined by Zelda’s character), but I do expect Nintendo to give the fans something meaningful, and if it doesn’t fit the experience, I hope they don’t even bother trying."
Screen Rant, "The return of one controversial character could have an incredible effect on The Legend of Zelda, prompting the introduction of new features."
Honestly I really changed my mind on Fi with the remaster because they didn't make her interrupt your gameplay every 5 seconds, that drastically changed my views on her
Technically she's in ToTK but obviously can't take any other form than the sword she was made into. Also the companion feature has been done plenty of times in Zelda, I don't think it'll add anything new. If anything should be brought back it should be the Minish.
Matt from We Game Daily writes "The Legend of Zelda series has gone in a different direction. One which, try as I have, I just can’t get on board with. Here is why I think Zelda should return to its 3D roots."
Amen! A good, tight, Zelda game with a focus on dungeons and puzzles. Let people have the new style Zelda if you gotta, but let us have the OoT style games too. That's not without precedent either, the handheld 2D Zelda's in the style of A Link to the Past etc have coexisted alongside the 3D Zelda's before
Wind Waker had a perfect balance of open world and a cool, well hand-crafted design. Maybe try to keep the open world but put in effort to make more memorable story driven quests and locations.
A fan of The Legend of Zelda has recreated the iconic Japanese monster Godzilla in Tears of the Kingdom using the game's Zonai devices.
I like it would also be cool if some created Dragon Caesar in the game I would love to watch the two going at it.
I agree. It's not the only game where an obvious romance could lighten things up. But the Zelda games are certainly a series in which a romance at least would make it all more sensible. All the things Link goes through to save Zelda would be more believable if we could see Zelda actually giving something back for it. Blow-jobs and jokes aside, i think the entire series would be even more beloved if the two for example had children. Children which became the playable ones in the games to follow.
We don't really need more time-travel (in the Ocarina of Time time-line). Just have some kids like any sane man and woman would and let them save the world for your retirement! ;)
However, why would Link do these things unless he loved her? Frankly, i think Miyamoto intended for there to be a clear love-connection between the two from the very first game. But he also understood that he doesn't really need to make it much more than the concept of a man saving a woman for people to understand that there is love involved.
So, on one point i think Miyamoto made it clear enough that they are indeed in love. But on the other i don't see the harm in taking this further. At least for the more adult and gritty games in the series (the Ocarina of Time time-line), of which i look forward to seeing more of. A hard-core Zelda game, kinda like the difference between the old and the modern Batman movies, could just turn out to be the best game ever all over again.
I'm not sure how much the Zelda games could improve with more realism. But honestly, as many hours that most of us have been running around saving Zelda as Link, i don't see what the harm in doing something to renew the series. We know our Link well enough by now. We don't really need more games with the exact same character (in the Ocarina of Time time-line). A child of Link with a more bad-ass attitude for example, that could be one hell of a spin-off.
But would be different romance (Link/Zelda) practically each game, don't think it would be good.
The undertones of romance add a lot to the entire experience, it does that in a lot of games, movies and even anime. It never has to materialise but seeing characters have realistic connections makes them easy to connect to.
Impossible love is why it matters!
I think it doesn't matter.
Despite the fact it's called the Legend of Zelda, it's about link and his journey. It's not about a love story. Yes Skyward sword explains the origin of Zelda and the recurring chemistry between all Zeldas and link( reincarnations ). However it does not mean that link and zelda should get it on every game. It's boring, shallow and dull.