Some games tend themselves. They'll be around no matter how much time passes and they need no one to attend to their memory.
However, some games are an endangered species. They sit on the precariously on precipice of popular culture threatened to plunge into oblivion and be forgotten forever.
That is why we often, with a certain sense of urgency, try to ignite a flame for our old favorites in new players, so that should one torch be extinguished it will not be forced to go gently into the night.
And it never works.
How do composers make the iconic music tracks from games that we love? And just what makes them so memorable?
Following the remake announcement of the Max Payne remakes, the internet exploded with ideas of what it could look like.
Just look at Alan Wake 2, it quite literally has the exact same character. This model in This article looks nothing like any rendition of max
I don’t think about what he’s going to look like so much as I wonder as to what he’ll sound like after James Mcaffery passed away suddenly last year. He was the voice of Max Payne and it’s hard for me to imagine Max voiced by anyone else.
Remedy and Rockstar are rolling out the red carpet for the Max Payne remakes on PS5 and Xbox, with similar development costs to Alan Wake 2.
Great read and a nice list of old games! I had blast with Drakan but I don't think it is a game today's gamers would enjoy. It was great back then!
I booted up my old spectrum the other day to play Robocop, one of my fave games growing up.
Man it was pants.
Damn you rose tinted glasses!