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Out of Continues Ep 81: E3 Day 2

Stafa calls Ali from on location at E3. They talk about their opinions on the big news of the day as well as what Stafa saw on the show floor.

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outofcontinues.com
120°

Sonic Game Writers Had ‘Very Little Say’ On Story Scripts

The writing duo behind Sonic games like Sonic Colors and Sonic Lost World reveal they have little creative control over their game scripts.

-Foxtrot90d ago

They need to start letting people take inspiration from the comics, there's a ton of great stuff to take inspiration from.

phoenixwing88d ago

My beef is why even hire writers if you're just going to control the whole process. I'd be very upset as a writer if someone did that. A job is a job though.

DarXyde88d ago

Performative for optics, I would think.

It's like the US Congress holding a vote to "denounce the evils of socialism." It literally did absolutely nothing about anything and was a complete waste of everyone's time (and tax dollars—which is its own irony, by the way)

Dumbest thing in the world, but if you hire writers, it looks like you made a serious effort to make something great.

Do you remember when the original Suicide Squad movie was coming out? How much did we hear about Killer Croc's actor watching cannibal videos to get into character? Or even the "incredible lengths" Jared Leto went through to personify Joker on and off set?

It looks better when people think you're taking it seriously.

XiNatsuDragnel89d ago

Pretty much confirmed that SEGA controls everything about sonic no derivations fr

Profchaos88d ago

Nothing new sonic forces was meant to be far darker then sega got cold feet and they did the same old power of friendship ending

70°

Killer is Dead - 10 Years without a Sequel

Killer is Dead arrived a decade ago, and despite not receiving a sequel stands-up as a unique work from SUDA 51.

256d ago
40°

How Sonic Lost World Paved the Way for Sonic Frontiers

While a number of the games before it help influence Sonic Frontiers, Sonic Lost World acts as the blueprint for the game's open-zone design.

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gamerant.com