With the close of the current console generation fast approaching, we at the overseas connection are taking time to look back and relive some of those seminal 7th generation experiences. As I look back at the last eight years of gaming, one game stands out among the hundreds that really defined this generation, Fallout 3.
Magic: The Gathering – Fallout is a new take on the TCG inspired by Fallout 3, Fallout: New Vegas and Falllout 76.
Twinfinite: “War may never change, but the prices of rare games do!”
"And lastly, famous Boston Red Sox pitcher Curt Schilling helped to create the action-RPG’s setting. What’s really fascinating, though, is that the game was partially financed by taxpayers from Rhode Island (which allegedly lost the state millions of dollars). Yikes!"
1. Now infamous Schilling
2. No allegedly, it did. And they couldn't pay it back.
3. What really lost the money wasn't the SP release but the MMO they were working on. This was supposed to be an introduction into the MMO world.
I hate counting limited editions for these lists. I mean, they're made to be rare and expensive. It's far more interesting to hear about the NCAAs (even if most people know that one already) and the El Chavos than some massive hit that came with a $200 statue at retail.
Most Xbox games don’t hold as much value compared to other systems. Kameo, Blue Dragon, Last Remnant , and a handful or 2 of other games that I kept.
These are the worst guns in video games. Unlike weapons that are useful and practical, these only take up space in your inventory.
Fallout was an amazing game.
What exactly did Fallout 3 define this generation?
I picked it up on the day it came out, knowing little to nothing about it other than fantastic reviews, which made it so much sweeter. Leaving that vault for the first time.... THE moment of this-gen for me.
Yes leaving the vault was great, it truly felt like the beginning of a true adventure. But you couldnt just go anywhere, as stronger wandering horrors could easily take you down ... Great map, lots to do , good skill tree , good companions made a great game...
Did anyone ever successfully make a good melee character?