30°

Brenda Romero on the pros and cons of free-to-play [GDC]

GameZebo: Free-to-play may be a major part of our industry these days, but not everyone’s a fan. From outspoken Internet commentors to developers concerned with how it influences game design, there’s long been an undercurrent of negative backlash just below the model’s wave of success. Brenda Romero falls somewhere in the middle of all this. There are things she can’t stand about the model, and other aspects she enjoys. In her GDC talk, titled “Free-to-Play: The Morning After,” Romero provided the audience with a summary of her feelings, as well as her personal experience with free-to-play gaming.

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gamezebo.com
100°

Interview with Brenda Romero about the era of prohibition in Empire of Sin

Legendary game designer Brenda Romero talked with Sector.sk about her upcoming tactical game Empire of Sin set during the prohibition.

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translate.google.sk
1623d ago
60°

"Livable, But Not Killable": What Happens When John Romero Designs Your House

Brenda Romero joked about what it was like having a level designer design her dream home.

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thegamer.com
Cajun Chicken1646d ago

He'd best be careful nobody tears through his walls to defeat him.

60°

Un-prohibited: John Romero talks everything Empire of Sin

Alfonso John Romero quenches our thirst for details by explaining the mechanics that underpin Brenda Romero's long-awaited strategy game.

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gamereactor.eu