"The way Nintendo has handled the Wii U and its launch says a lot about the next generation of gaming, and what we can expect out of it." | Explosion.com
Farlight 84 will get the V2.2 update, and the test servers for the next versions are up and running. This update will bring multiple good changes and new features to the game. One such new thing is that the game is revamping the Battle Pass.
Cord Smith, the former director of marketing for Compulsion Games' well-known title We Happy Few, has gone through quite a change since leaving the studio. This is represented by his new indie platformer Always In Mind, which takes players into a bizarre dream world full of fantasies inside the head of a little boy named Teddy. Sector got the chance to ask the industry veteran a few questions about his inspirations for the game.
The outerhaven writes: The No Rest For The Wicked PC requirements have been released ahead of the game hitting early access. Is your PC up to the task of playing the game?
nothing, because its basically a xbox 360 so it doesnt tell anything
pcs now with games like bf 3, witcher 2, crysis and a lot of graphics power hungry games on ultra for the pc tells us where next gen gaming on consoles will be.
The other consoles will have considerably better GPUs when they come out. The Wii U's is based on the Radeon HD 5670 which was worth $100 on 2010. If the PS3's RSX was based off a $600 card from a year before release (7800 GTX from 2005), I'm sure they'll be able to afford something similar or still powerful this time around, specially with how long they made last gen last.
Similarly, the Xenos in the 360 had a performance similar to the Radeon X1800 series which were around $500 when they came out and Microsoft was able to afford $300 and $400 price tags for their launch systems (from which they became profitable a long time ago but of course, it didn't release with a BR drive).
next gen ps4/nextbox consoles, imo, will be around an i5, mid spec cpu, 4 gb ram, and a gtx 550 ti level gpu
should do 1080p native, 2x aa at 30 frames with medium to high settings on unreal 4 cryengine 3/4 and will stomp the sh!!t out of the wii u
I sincerely hope Wii U tells us nothing about next gen consoles.
Wii u is not next gen. Its an xbox 360 with a tablet controller. pc tells us nothing of next gen either, higher res and higher framerate is nice but current games are made with current gen specs in mind. you can upgrade a vw golf to 600 bhp but its still no ferrari. once the baseline specs are raised for next gen, then we will see real improvements.