Jake: "The water is a bad place. It’s deep, you can’t see in it, you can’t breath it, and you can’t move very well. Because of this, there is no video game enemy more terrifying than an aquatic one. Here’s just four of the fishy bastards that haunt my dreams!"
As part of the title’s 25th anniversary, that long-established glitch has now been resolved.
Been replaying this on my steam deck now that it's been updated with modern controls and is now fully verified. Have to say I'm surprised to see how well it holds up. Was a great game in 1998 and it's still a great game 25 years on.
The textures in Half-Life were seemingly only produced by a single person, as confirmed in a new in-depth documentary about the game.
Entertainium editors Andy and Gareth discuss 1998’s seminal first-person shooter Half-Life on the occasion of its 25th anniversary.
First thing that popped into my mind when I saw this title was Amnesia lol.
I'd have to say Nibbla from Donkey Kong Country 3.
What a mofo.
You know, when I was a kid, Unagi the Eel from Mario 64 terrified me. I think it should be on the list.
God of War has Leviathan and Poseidon which are both bad asses and whatever those damned water chimera are from Resistance 1 or R2, don't remember which are pretty tough. I think it was R2.
I learned early on that Pitfall Harry couldn't swim.