910°

Gran Turismo Tech Demo Shown Running at 4K Resolution

Sony hints at the future with a Gran Turismo tech demo in Japan.

Read Full Story >>
gtplanet.net
Majin-vegeta4212d ago

Hopefully someone records it and uploads it.

Hatsune-Miku4212d ago ShowReplies(4)
Felinox4212d ago

But without a 4K monitor to view it wouldn't that be kind of pointless. Like watching an hd feed on a standard def TV.

sikbeta4212d ago

Even if someone records and tube it, we'd see crap of difference, quality is ripped off when you upload a vid on the net :P

O-T

Would be glorious to see this going into GT6 for PS4 *drool*

wastedcells4212d ago

Maybe the PS4 4K rumors are true. The games would look crazy. I've seen a 4K tv in action and it's a nice surprise. Too bad they will cost too much but maybe by the time PS4 drops they will be reasonable.

ProjectVulcan4212d ago (Edited 4212d ago )

Polyphony did the same thing with PS3, when the PS2 started to reach the end of its life polyphony fiddled with GT4 in HD- HD concept.

Personally I think that 4k is not really required for most people in the home. If you are talking about a 40 foot cinema screen, or PC, or a PC monitor where you can play games from literally 2 feet away, you can tell the difference.

But at 8 feet or more like an average living room then you need 60 inch screens and more to even much improvement over 1080p.

http://lowtek.ca/roo/wp-con...

Considering this generation which was supposed to be 720p didn't actually turn out that way with countless games under that resolution and lacking anti aliasing, I'll happily settle for mandatory 1080p and at least equivalent of 4 x MSAA for next gen.

I think this is realisitcally what would work and deliver that leap in visuals we should expect, aka samaritan demo.

BitbyDeath4212d ago (Edited 4212d ago )

'Maybe the PS4 4K rumors are true.'

It makes sense, Sony will be pushing 4K TV's and there is no better way to push them than with bringing it to consoles.

Same tactic was used for pushing both DVD and Blu-ray sales.

Guwapo774212d ago

@Vulcanproject - Remember they said 1080p wasn't required for anything under 40". Cellphones now have 1080p screens. You can tell the difference and don't let those naysayers tell you otherwise.

BuLLDoG9094212d ago

well most of the quality would be wasted watching on anything lower then a 4k monitor,
but thats not to say it wouldnt look better then what we currently have at in gt5 now @ 1080p,

at 4k there would be no jaggys, and more detailed textures watching it on a 1080p display

kneon4212d ago

@BuLLDoG909

Not only will we not get jaggies but we'll get it without using anti-aliasing since the pixels are too small to see at any reasonable distance.

WiiLovePS3604212d ago (Edited 4212d ago )

Guwapo77

"Remember they said 1080p wasn't required for anything under 40". Cellphones now have 1080p screens"

You are missing the rest of the argument though. From a normal viewing distance for a TV, your eyes have been scientifically proven to not be able to tell the difference between 1080p and 720p on anything under about a 46" television. Mobile phones are vastly different, since you generally view them from about a foot from your face, meaning you can easily discern a higher resolution.

With phones we have hit the ceiling in terms of resolution needed though. The iPhone 5 for example doesnt even use a 720p resolution, yet has the undisputed best screen on a mobile phone so far. Its resolution is 1136×640. The human eye is basically unable to notice anything higher than that from a regular viewing angle on a screen that size. This has been confirmed and backed up by scientists.

To see any difference between 4K and 1080p from a regular viewing distance for a TV, you very much do need to have a TV that is 60+ inches.

ProjectVulcan4212d ago (Edited 4212d ago )

I think more like everyone is missing the point. The factors are screen size, resolution, and distance. 1080p on a small phone screen is ok, mainly because you tend to hold the thing about 12 inches from your face!

4K on a cinema screen is noticeable even from a decent distance(but not too far), mainly because the screen is 40+ feet wide!

However 4k on a 46 inch screen 8 feet away is different. You will probably struggle to glean a great deal more detail and you would probably be better off using that performance on the assets of the game.

Think about the setting consoles are usually played in. Not a phone screen 12 inches away, not a 40 foot cinema screen, usually a HDTV, usually 50 inches tops for probably like 90 percent of people, and probably not much closer than 8 feet.

But anyway, i highly doubt we will be seeing native 4k games next gen just as we have hardly seen any true native 1080p games this gen.

As I pointed out, we haven't even managed every game native 720p this gen!

So aim for a solid 1080p, and a bunch of AA, and I think most people will be very happy...

miyamoto4212d ago

Its just a demo. Thats it. but There is no denying 4K & 8K is already here. And it took only a few 5-7 years for HD to take over SD. not even a decade. Apple's Ultra HD Retina Display screens for 56 Mega pixel DSLR cameras will be available this year. If the Sony will make 8 release a 10 year life cycle PS4 in 2014 it only make sense to furure proof it by supporting 4K resolution. Cloud gaming like Gaikai will not be limited by CPU GPUs strength by that time.

ZoyosJD4212d ago

@vulcanproject

Did you even notice how huge the margin of error is on that chart you posted.

I know plenty of people who sit less than 8 feet from their TV (or monitor)...especially when gaming.

Also, if your running a game in a higher rez there will be less need for AA, allowing a portion of those resources to be reallocated when we reach that point.

Finally, 4k could also mean support for 2 1080p TVs, maybe 4 at 720p. Local multiplayer with today's graphics FTW!

fatstarr4212d ago (Edited 4212d ago )

actually youtube supports higher resolutions than 1080- but its so unstable unless you have fast tier internet and 2 gpus its going to lag really bad

http://www.youtube.com/watc... just one example.

http://www.youtube.com/watc...

http://www.youtube.com/watc...

but our curent technology sucks,
for one to record a 4k res video would take terabytes
and at least 5 hours of rendering
and another 5 to upload to youtube.

InactiveUser4212d ago (Edited 4212d ago )

They originally did this back in 2008 (the article mentions this):
http://lmgtfy.com/?q=gt5+21...

Here's some newer GT5 2160p pics:
http://farm9.staticflickr.c...
http://farm9.staticflickr.c...
http://farm9.staticflickr.c...
Source:
http://www.flickr.com/photo...

modesign4212d ago

@sikbeta

when you go to the store, do you still buy standard def tv's from the 90's, probably not, so in 5-10yrs, most people will be getting tv's that will be 4k res, because the industry updates and forces the consumer to buy the most up to date technology.

andibandit4212d ago (Edited 4212d ago )

Even if in 2 years 4K tv's dropped by 80% in price it would still be like 4000$.....

It would make no sense to cater to the 10% of gamers who could actually afford it.

mewhy324211d ago

without a 4k device to display this game there will be NO tangible benefit to gamers. This sounds like the 3d bull that Sony pushed in 2011. That didn't hit mass appeal either.

ProjectVulcan4211d ago (Edited 4211d ago )

ZoyosJD yes I did notice the margin for error, which any way you look at it isn't remotely close to 4k being noticeable. 1440p isn't even close to 4k and you struggle to see 1440p at a mere 5 feet on a 40 inch tv....Let alone anything further away!

Do your maths, 2560 x 1440 isn't even half 4k. 4k as in 4 times 1080p which is UHD- 3840 x 2160. So the graph is even more skewed towards my point, it is even harder to discern at 5 feet.

But then for every one person you know games on a console at less than 8 feet or on a monitor, I know five people that don't. It is called catering for the majority, and 4k is not a very good answer to that.

The argument that higher resolution means less AA is also kinda pointless when you talk specifically about 1080p and 4k, because good MSAA is vastly less demanding to enable than 4k rez with no anti aliasing!

The whole point of high quality FXAA is to make the performance cost of AA reduced even further.

Anyone who really thinks that next gen consoles will do 4k native games needs their heads checking. If PC doesn't do it commonly now, console won't be doing it in a year. Its just a fact of life.

PC was doing 1024 x 768 commonly 7 or 8 years before 360 turned up, there is no way a console will do 4k games before it becomes more common on PC.

I'll give each of you a million pounds if next gen consoles run their games natively at over 8 megapixels :D

ZoyosJD4211d ago (Edited 4211d ago )

@vulcanproject

Man, you are defensive.

I go to PM you that your charts are actually way out of date and you've already blocked me.

Don't believe me here is the new chart from the same site you referenced.

http://s3.carltonbale.com/r...

This one is far more accurate and includes 4k over 1440p since 1440p is nonstandard and includes a fairly small sliver of the spectrum.

Also don't say you'll give me money you don't have.

+ Show (15) more repliesLast reply 4211d ago
cannon88004212d ago

more like ps3 quad sli hehehe

A-Glorious-Dawn4212d ago

lol you're right..

I'll be happy if next gen we can just have 1080p 60fps at standard, sure 4k would moisten my carpet with the drool from my saliva glands. But let's be realistic....

GuyThatPlaysGames4212d ago

No matter how "good" it looks or what resolution it can run at, it still won't outweigh the boring game that the GT series has always been.

CernaML4212d ago Show
kneon4212d ago

It only boring for people who are crappy drivers.

A-Glorious-Dawn4212d ago

"It looks good but I'll always find GT boring"

There, see it's easy to not sound like a troll.

Blasphemy4212d ago

Looks like those PS4 rumors were true!

NoFanboyRequired4212d ago

Idk, computers can barely do it unless you spend more than a thousand dollars on it. Its most likely running off a computer with sli or crossfire.

If they had games running at a res like that on a console, they'd need a really big box for ventilation lol.

Jazz41084212d ago (Edited 4212d ago )

Im glad sales equals quality now like you said with gt series. Now thats settled lets go play some wi fit.

kneon4212d ago

If a PS3 can render GT5 at 1080p then four PS3s should be able to render at 4K with horsepower to spare. Remember it's only the graphics that change in going from 1080p to 4k, the rest of the code doesn't get any more demanding.

I expect a PS4 to be 5-10 times more powerful than a PS3 so there will be games that run at 4k natively. Just don't expect all games to support 4K though, just like all games can't do 1080p this generation.

jetlian4212d ago (Edited 4212d ago )

kneon only thing wrong with you analysis is one gt5 isnt full 1080p on ps3 and two GT5 graphics arent true 4K off the 4 ps3's

I mean is DMC collection Graphic level really HD compared to DMC4 the answer is no.

All their doing is using 4 systems to project a game in 4k not the same as 4k content

+ Show (1) more replyLast reply 4212d ago
jerethdagryphon4212d ago

wouldnt 4k recorded and displayed on a 1080p moniter be well pointless

morganfell4212d ago (Edited 4212d ago )

Sorry Chunky but 4K TVs are already under the 20K mark. That means in 2 years they will be easily affordable by plenty of us. Like every piece of tech they rapidly become consumer friendly as regards price - Bluray, HDTV, 3DTV, all dropped rapidly in price and became a standard feature. 4K will be no different particularly when one considers how long that resolution has been a cinema standard. Many Bluray restorations of older films were taken from 4K prints.

givemeshelter4212d ago (Edited 4212d ago )

Right now its $25,000+
They have one up and running at the Sony Store at the Eaton Centre in Downtown Toronto. It's $25,000+ the manager told My wife and I.
I have no idea where you are getting its under $20,000 unless some cheap Chinese knock off is hiding in the shadows.
And for gamers on this site thinking these upcoming consoles will run games at that NATIVE resolution? I won't even bother telling you why this won't happen...waste of time

Diver4212d ago

ha ha ha poor try. do you think sony is the only major company making 4k tvs? apparently and you would be wrong. LG is a major company an they are coming in with their first set, their first set under 20k. sorry but you dudes are wrong. prices will plummet quick.

shoddy4212d ago

Next-gen start when Sony say so.

tee_bag2424212d ago

The thing is - HDMI 1.4 only supports a max of 4096 × 2160p at 24 Hz right now.
There isn't enough bandwidth with HDMI right now to support 4k resolution at even 30 fps, let alone 60 fps.

crxss4212d ago

GT's always had beautiful scenery in their games since PS2, and it's the reason i still have GT HD on my ps3 HDD. game's pretty haha

+ Show (8) more repliesLast reply 4211d ago
Walker4212d ago

WOW, cant wait to see that

Felinox4212d ago

While I agree. You'd haved to actualy see it in person to appreciate it, unless you have a 4K monitor.
What kind of bandwith would a solid 4K video stream even require. Does sound pretty sweet though.

Fishy Fingers4212d ago

If you do, you wasted a lot of monies. No content, ridiculous prices. Wait and save.

ClimateKaren4212d ago

@FishyFingers

Early adopters of hardware are important if we want these products to go down in price eventually, and see new iterations. If everyone were to "wait and save" when HDTVs came out, it would have been a while, if ever (lack of interest would probably result in a halt of production), before we saw them priced reasonably.

Also, if he has enough money to blow on one of those, maybe he doesn't need some random dude on the internet telling him how he should or should not spend it; he likely knows how to manage his finances. He also may have he put a little more research into the matter than you, having taken that financial plunge.

If he can afford to be the first kid on the block with a 4k TV, then more power to him.

That being said, he might be joking too.

Axonometri4212d ago

I'm still wondering how I can afford to go Next Gen at all... How the hell does Sony feel I'm going to be able to drop 15 grand on a TV so I can play Games at 4K?

Obviously this would be an option, but knowing Sony, they will try to push it as a future necessity. Whats next, games at $100 a pop and $1200 for premium PS4?

360ICE4212d ago

Remember how HD TVs used to cost 15 grand too, but now don't do that anymore?

KMCROC4212d ago (Edited 4212d ago )

The price drop was over the cost of how many years ,cause i don't remember it happening over night.

@360ICE Don't get me wrong a price drop will ocurr but it will have to be a significant one & that TV better come with more than 4K resolution.

360ICE4212d ago

@KMROC
Well, if you want one overnight.
I bought my first HD TV in 2007, I think. And that wasn't even one grand (and was pretty neat too), so I think it's reasonable to expect some rapid price drops when 4K takes aim at the average consumer.

kneon4212d ago

15 grand, try $26000 for a 32" LCD at Fry's. That was the first flat screen TV I ever saw for sale at retail. That was about 15 years ago and over that time the price has dropped by about 99%.

The same thing will happen with 4k TVs except that the price drop will be even faster.

kayoss4212d ago

4K is an option is not a must have to play. Just like 3D or HD. Its a possible option so when it become mainstream Sony dont have to worry about patching it or releasing a new system just to accomodate it.
If this is true, I have a feeling that 4k will become standardize in 4-5 years. If the PS4 is 1200 and it does everything and replaces all my devices then I think it might worth it. But if its just a game console and blu ray player then i will skip.

neogeo4212d ago

Everyone thinks I'm crazy because i always say I want ps4 no sooner then 2015, but now I hope people get what I mean. I want it to be a big jump at a real price and we won't see any 4k at a marketable price before then. I say let ps3 age like a fine wine and keep it supported then bring the power when its ready.

stragomccloud4212d ago

I don't think many games would even support that resolution. After all, how many PS3 games are native 1080p, despite Sony touting that all of it's games would run at such a resolution.

DarkHeroZX4212d ago

its all up to devs. And to be fair its not that Sony and developers don't want to run all of the PS3 games at 1080p its just that it can't do it very effectively. Only a hand full of PS3 games are 1080p and the ones that are like GOW3 is very linear, GTA which is really 1280x 1080p or certain PSN titles. Next gen I think Sony will be pushing for native 1080p with 60 fps and medium to high textures. 4k will be something there for devs that wanna mess with it but expect low res with 24-30fps at best, it'll also be used for movies and other media services. But the fact that it took 4 ps3's to do this I think Sony knows exactly what to shoot for now.

stragomccloud4212d ago (Edited 4212d ago )

God of War III, though initially announced to be able to run at 1080p, was downgraded to 720p for performance cost reasons. And honestly, a 720p game with better textures/effects beats out a 1080p game with inferior textures/effects in my book any day. Point is, next gen, games will run 1080p native.

Random aside, I can't wait until the next God of War releases!!!!!

atticus144212d ago (Edited 4212d ago )

this 4k stuff is overblown anyway...Much like the ps3 and 360 "support" 1080p but most of their games run below 720p nativly and go through an upscaling process.

the ps4 and next xbox will probably support the resolution but the chances of seeing a game made with 4k assets are slim to none. So even if you did have all the proper hardware game developers are probably not going to invest in 4k resolution textures to make use of it.

The biggest thing in TVs to come next to mainstream (and actually be useful to 100% of consumers) should be OLEDs and the amazing clarity they bring.

Axonometri4212d ago

Exactly, we haven't even reached 100% saturation of full HD TV's yet and they want to talk 4K. Let's make use of 1080P for a while first. Seeing how no console released to date has been.

Baka-akaB4212d ago

And how do you think 1080p will ever become the standards ? It's precisely easier by allowing and distributing higher resolution to begin with that wont be standardized for a while ..

Beastforlifenoob4212d ago

um in aus the RRP of new games are $108

Blasphemy4210d ago

You are gonna have to get 10 jobs LOL.

+ Show (3) more repliesLast reply 4210d ago
hennessey864212d ago

GT5 is less than 1080p and they are showing this in 4k resolution. I don't get it, gt5 struggles at a resolution under 1080p with frame rate drops and screen tearing, this will be interesting to see.

Ducky4212d ago

They're showing 4k by using 4 PS3's to run the game.

kayoss4212d ago

Well a tech Demo is just a demo. Where as GT5 is an entire game.

jerethdagryphon4212d ago

no its a tech demo because there demoing tech not used currently

its 4 ps3s and a gizmo to combine the outbut and sync them

they showed this ages ago as well

its similar to how you can run multiple screens in gt5 to enlarge the view angle each machine handles a differnt part

cannon88004212d ago (Edited 4212d ago )

GT5 is constant 60 fps on gameplay and 30 fps on replay(video)

I gotta say, I'm very impressed with the Engine Polyphony is using, because it literally is using every last drop of performance the ps3 can give.

"a copy of GT5 Prologue was shown at 4x HD resolution, while another was running at 240 frames per second."

240 frames per second means 4*60(fps) or basically 4 ps3's running the game. It is so optimized it's using 100% of the ps3's power or at least the gpu's power.

wishingW3L4212d ago

I wonder why people are disagreeing with you.

GT5 in game = 1280x1080p/60 frames
GT5 videos and menu = 1920x1080p/30 frames

Nothing wrong with that.... =/

vandal GAB4212d ago (Edited 4212d ago )

It's not a constant 60fps goes as low as 26fps in this video from digital foundry.

http://www.eurogamer.net/vi...

Me-Time4210d ago

As low as 26fps in 3D.

Show all comments (130)
280°

Sony Taps Bungie's Head of Revenue to Lead Live-Service Games

Sony has recruited Bungie's head of revenue Jaremy Rich to head up its live-service gaming division, Rich has announced on social media.

Read Full Story >>
techraptor.net
ChasterMies11d ago

Please do not put Destiny’s monetization into Sony’s first party games. The monetization is what’s driving players away from Destiny.

just_looken11d ago

The new temp boss is the sony cfo bean counter so i can see this being a thing get every penny.

Cacabunga11d ago

PlayStation officially losing it.. fans will never support gaas games

just_looken11d ago

@car

The new boss did a interview in japan he wants to tap into the mobile market like nintendio so he give 0 fucks about gamers/fans

https://www.pushsquare.com/...

Redemption-6411d ago

@Cacabunga
You only speak for you and those who think like you, but most fans will support what they want. Playstation and PC fans are literally supporting Helldivers 2 and that is a gaas. Maybe you wouldn't, but many more would if they like it.

Huey_My_D_Long11d ago

@Redemption-64
Look, Im not making any judgement calls about this guy, but I will say that Helldivers 2 GaaS model is unique to Helldivers, and legit the only other game I can think of thats similiar was the Avengers game except HD2 pass is still better.
The fact that you can earn in game currency in a way that doesnt make you feel like you have to grind forever, as well you being able work on that pass that you bought...on your own time without a time limit...that right there is fucking huge to me, and I can't name any game other than avengers that avoided trapping players with FOMO logic...I think GaaS on HD2 shouldn't be compared to the rest of the industry...it should be copied.

Einhander197211d ago

Cacabunga

Helldivers 2...

Redemption-64

In Europe it's a 60 40 split favoring PC.
In the US its a 60 40 split favoring PS5.

So PlayStation owners supported the game just fine, it's not getting carried by PC or anything like that.

FinalFantasyFanatic11d ago

@just_looken,
I'm perfectly fine with the way Nintendo entered the mobile market, I never touched their mobile games, meanwhile, the console/handheld stayed the way it is. As for being a bean counter, he's probably going to reel in these massive budgets that Sony's studios have had lately, I haven't played Spiderman 2, but I cannot see how they almost tripled the budget for that game.

@Redemption-64,
That's an exception to the rule, I'm expecting a lot of these GAAS games from Sony to fail, to be fair, they only need a few to succeed, but I would have preferred that they put more of their resources into other types of games.

+ Show (3) more repliesLast reply 11d ago
DivineHand12511d ago

True their monetization is driving players away and at the same time, their decision to chop out content and convoluted systems is keeping new players away from the game.

Joe91311d ago

I don't think that will happen based on how things worked out at Naughty Dog now that we know what we do, seems they had the option to fully commit to live service games or stay making single player experences so they gave up on their live service game. We are not sure how things came about with Bend making a live service game but I hope that was not a forced situation. Sony doesnt seem like they are forcing studios to switch up but we will see, Sony's bread and butter is single player games it is how they dominated the console market.

Obscure_Observer11d ago

Yeah, I though Sony learned something from all their failures in the LS segment under Bungie´s disastrous leadership and supervision which led to games been cancelled, studios closed and all the people laid off.

Looks like Bungie still plays a major role in Sony´s LS initiative and Sony is not backtracking on their GaaS plans.

S2Killinit11d ago (Edited 11d ago )

Are we forgetting that Destiny is also a highly successful franchise? I feel like that definitely deserves mention here.

Besides, there is no reason why a person cant learn from past experiences.

Joe91310d ago

I agree, people act as if Destiny flopped when it came out lol it took 9 to 10 years for the numbers to fall yet people are still playing it add the success of Helldivers 2 no wonder Sony is going forward down this path.

S2Killinit10d ago

Personally, I see no problem with Sony also having service games as long as they make good ones, and more importantly they deliver the AAA story driven games that they are known for. So yeah, I agree 100% with you.

+ Show (2) more repliesLast reply 10d ago
Christopher11d ago

I mean, this person made some pretty bad decisions at Bungie. I hope they've learned from them because I definitely don't see those type of ideas as good for PlaySation in general.

CrimsonWing6910d ago (Edited 10d ago )

Honestly, what’s to learn from? How to make people happily continuously dump money into a single game over its life-time? Buy season passes continuously for several years with a smile on our faces?

GaaS is a design decision that is everything wrong with this industry. The fact that Helldivers 2 did so well and people defend the monetization because it was $40 and is a fun game, scares the sh*t out of me to see that the door is open and all shift will probably be to replicate that in future games. We already know the ROI for traditional game dev cost isn’t doing it for them.

I thought with Jimbo leaving we’d see a change for the better… I’m not so sure now.

S2Killinit10d ago

Service games are being offered by everyone. Sony cannot afford to only create single player AAA games. No one can. They already said they will be doing both.

Abnor_Mal11d ago (Edited 11d ago )

Ps5 gamers in 2023 seemed to play more live service types of games, so regardless to how people feel about them, numbers don’t lie and Sony is going where the money is. I mean look at the excitement around Helldivers2, people are showing that they want live service games.

Christopher11d ago

They play long-time existing live service games like CoD, Fortnite, Apex Legends, Destiny 2, and the like. Mass majority of new live service games are considered failures and aren't moving gamers away from older games.

just_looken11d ago

Yep the huge issue with live service is they need paid players along with a reason to play them.

You forgot mobile market that also taps into that player base as well as the eve online style games there is only a certain amount of krakens/whales blind supporters compared to the amount of live service games we have its not sustainable math wise.

700 restaurants making food for every seat for 1000-3000 eaters just does not work out

Einhander197211d ago (Edited 11d ago )

Christopher

I am not a big live service fan and literally own zero of the games you listed, but that is not true, unless you call games that aren't the top games to be failures.

There are tons of live service games that are profitable.

Games don't have to be the biggest game ever they just need to make more than they cost.

I challenge you to show professionally prepared data that shows that more live service games fail than make enough to keep going.

Because all the data that I have seen shows that live service is less of a gamble than making a big AAA budget game which needs to survive off retail sales.

FinalFantasyFanatic11d ago

I sometimes wonder if we're at saturation point, where it's hard for a new game to join those ranks unless it's particularly exceptional, people only have so much time and money to devote to these types of games.

romulus2311d ago

Correction, they have no issue playing good live service games

shinoff218311d ago

Lol it's not even a quarter of the ps5s sold. Helldivers may have been a hit but let's not say most are enjoying it because truth is most(the real most ) don't care about it.

S2Killinit10d ago (Edited 10d ago )

I play what is fun. If a live service game is good I’ll play it as long as its not a money scheme which Helldivers is not.

And Im a single player gamer.

mastershredder11d ago

How do you kill a franchise that already been killed?
Destiny’s grind, cash-in-on-playbass-cha-Ching, and pop-culture-insertion mainstream-me-too bs totally killed any rep Bungie had. Sony/Bungie, if you are doing this to ward-off players, it’s already working.

crazyCoconuts11d ago

Headline truncated:
"... off a cliff"

Show all comments (43)
80°

Sony May Soon Let You Decide How Much NPCs Talk In Games

Sony has patented to add multiple dialogue modes to let players switch between how many conversations with NPCs they want in the game.

blackblades17d ago

Sony is like the only ones outta the 3 that has atuff like like this pop up changing thing in ways.

just_looken17d ago

Sony in the past has always been first at bat with new ideas/tech but in the end never fully use it or just toss it away.

blackblades17d ago

I think they did use some but yeah most usually never happened but at least they thought about it. Sony seeks things like this and other, Nintendo seek different ways of playing going by there different controler designs and console designs.

just_looken17d ago (Edited 17d ago )

some of the other stuff sony want's/owns never used
https://gamerant.com/sony-p...
https://gamerant.com/sony-p...
https://www.eurogamer.net/s...
https://metro.co.uk/2023/03...
https://decrypt.co/114754/s...

monitor/adjust game difficultly as you play
https://www.techradar.com/g...

Sony nfts
https://www.theblock.co/pos...

Pay ai to play the game for you
https://thebusinessofesport...

Oh all the above last 12 months

I just imagine a evil scientist with test subjects when it comes down to sony recent patent reports.

Kaii17d ago

Will we get dialogue options that won't spoil puzzles in a matter of seconds? :p

280°

Judge rules in PlayStation's favour in $500m patent infringement lawsuit

Genuine Enabling Technology was seeking damages, claiming the tech allowing PlayStation consoles and controllers to communicate infringes its rights.

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gamesindustry.biz
S2Killinit19d ago

Big victory for Sony. And a long time coming.

DarXyde19d ago (Edited 19d ago )

Crazy to think the savings from this lawsuit allows them to develop one AAA game.

Make it Bloodborne 2, please and thank you.

19d ago
Profchaos19d ago

Sounds like patent trolling they tried the same thing against Nintendo with the same pattern.

Motion and control input traversing over higher and lower frequencies seperate from each other allowing the controller to do both

Pyrofire9519d ago

Patents suck. Most of them are complete garbage.

Knightofelemia19d ago

So to recoup the money Genuine is going to take on Nintendo or Microsoft next. I hate patent lawyers they are some of the worst bottom feeders out there.

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