90°

Twinfinite: Why Aren't Games Fun Anymore

Staff writer Zack Wheat explores the gaming industry's turn towards dramatic, dark games, and advocates a return to lighter, or at the very least less shockingly grim, fare.

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twinfinite.net
NYC_Gamer4357d ago (Edited 4357d ago )

I'm happy that R* and other studios are making serious type of games with emotion and mature story telling...

Ken224357d ago

Because 90% are shitty modern shooters-__- *sigh*.

smashcrashbash4357d ago

Games can be serious and still be fun. But I understand what you mean though. Despite God of War being bloody and violent, it still didn't take itself to seriously. God of War's dark humor was sprinkled throughout the game. Like when Kratos grabbed the key instead of the guy and let him fall or Icarus jumping on his back making him fall, the guy coming back as one of the Barbarian King's souls, using Helios's head as a lantern or using the guy's body to prop open the switch when he was fighting the Kraken.

Son_Lee4356d ago

Because most games aren't just pick up and play, pure gameplay experiences. Don't get me wrong, I LOVE the serious, story-driven, cinematic adventures. But we don't have games like Donkey Kong that often anymore. Games where you can just jump right in and have fun with a smile on your face.

Nerdmaster4356d ago

Actually, you described practically every game on the App Store. They are exactly like that, you jump right in and start playing. If that's your kind of thing, you should get an iPhone.

Son_Lee4356d ago

I plan on getting an iPhone next year!

SKUD4356d ago

The challenge is completely removed in a lot of games in order to appeal a broader audience. Steep learning curves are frowned upon now. There's no money to be made.

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70°

I’m Glad Atlus & SE Changed Dates To Avoid Competing With Shadow Of The Erdtree

Saad from eXputer: "I'm glad I don't have to choose between Square Enix, Atlus, and FromSoftware due to bad release windows and Shadow of the Erdtree."

H91d 6h ago

More intelligent than guerilla games

raWfodog12h ago(Edited 12h ago)

Atlus is releasing their game one week before Erdtree, SE is releasing theirs one week after.

HZD released four days before Zelda, HFW released one week before Elden Ring.

It seems to me like they are still releasing their games too close to Erdtree.

310°

Ex-Rockstar Dev Finally Explains Why Small Planes Randomly Crashed in GTA San Andreas

Former Rockstar Games Technical Director Obbe Vermeij has finally revealed why some planes would randomly crash in GTA: San Andreas.

Profchaos19d ago

This fly by feature was on the cutting room floor due to the random plane crashes and it's one of those things I'm so thankful made it into the final version as these random fly by and crashes make the world seem more alive on the extremely limited PS2 hardware you needed everything you could possibly get in a open world to convey that feeling.

And accross hundreds of hours of gameplay I probably died around 3 times as a result of these fly by failures but I loved every time it happened

isarai19d ago (Edited 19d ago )

It made the world feel more human, and honestly kinda insane that even today with all these open world games, almost no one can capture that like R* even when compared to their ps2 games

Skuletor18d ago

Lol, I remember those. I vaguely remember dying from one crashing into my car once too.

110°

No More Heroes Creator Picks His Top 2 Actors to Play Travis Touchdown in a Movie

Game Rant chats with the creator of No More Heroes about who he would like to see play the role of Travis Touchdown in a live-action adaptation.

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gamerant.com
LikAChicken28d ago (Edited 28d ago )

Actually Ryan Gosling makes a ton of sense.

Edit: If this can be done in a Scott Pilgrim movie kind of way that would be dope.

rolando12328d ago

The more I think about it, the more I kinda want it to be a thing lol. Ryan Gosling would be awesome. He would need to play it less serious, but he's shown that he can be a goofball.