Trendy Gamers: When Jenova Chen, the creator of Cloud, Flow, Flower, and Journey, agreed to sit down with me and talk about his success with Journey, how thatgamecompany is doing now, and where they look to be going in the future, I was ecstatic. Jenova Chen, while only 30, is known quite well within the video game industry for his games pushing the envelope on what is considered art. In the following interview, Jenova discussed with me how the video game industry is similar to the food industry, his first encounter with a fortune cookie, and when we should be hearing about the next big title from thatgamecompany. This is definitely an interview you don’t want to miss.
BY JOHN: As winter approaches, I find myself searching out "cozy" games that I can play when I need a break from the high-octane action and intense competition found in most modern games. If you're feeling a little jaded by mini-maps covered in icons and a list of quests and side-quests a mile long, I have the perfect game for you. A serene masterpiece for those looking for a port in the storm.
That game is Journey.
The composer behind Journey, Austin Wintory, recently had a chance to revisit the classic game, just in time for its tenth anniversary.
My fav indie game ever, played this on ps4 and ps5. Too bad it does not have a plat trophy.
Jenova Chen told us about the development of the game.
cloud chen just doest have the same ring as jenova chen.
Journey was such an amazing game. I look forward to hearing about their next project. The creativity that this studio has is incredible.
"JB: Would you ever consider bringing your games to handhelds like the Vita?
Jenova: In the past I used to think that was impossible you know, because a big screen experience is very different from a small screen experience. But with these handheld devices getting higher and higher resolution and faster and faster graphics…that is definitely worth looking into."
This part makes me think he doesnt understand the point of portable and mobile games
I really have been enjoying TGC projects, all three of them. And I wish them luck on their next project.
Judging by the interview their next game will probably be multiplat and I was hoping Sony would buy them right away.