GamingLives takes a look at Bossa Studios' modern take on the classic Operation board game.
"The aim of the game is to be as precise as possible. If you need to remove a body part with a scalpel, then you need to cut it out without slicing up the surrounding area. The more damage you do, and you’ll do loads, the quicker your patient dies. Of course precision isn’t really an option but you’ll do what you can."
VRFocus reports on several virtual reality (VR) videogames that can be demonstrated at Glastonbury's Temple of Distractions.
VRFocus reports on a supposed image leak from Valve suggesting that titles like Alien: Isolation and Company of Heroes 2 are coming to HTC Vive.
Yeeeeees that's it I'm getting vive and Morpheus :D they have alien, I'm sold.
Luke Williams and Tom Jackson from Bossa Studios discuss Surgeon Simulator, I Am Bread and their new project Worlds Adrift!
Find out about the background of the studio itself, and it’s origins.
The culture of Game Jams and openness of being able to throw ideas around like “I want to make a physics based bread game.”
Tom and Luke talk about the origins of Surgeon Simulator back in 2013
Their thoughts on Lets Players and YouTubers like PewDiePie and NerdCubed playing their games.
There's discussion about the recent "Ashens Jam"
We discuss the origins of I Am Bread and how an that idea for such an off the wall game came to be.
Their ambitions with Worlds Adrift, what they’re planning and how it’s currently looking.