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NBA Live 14: Exclusive Interview with Executive Producer Sean O'Brien

BR:I had an opportunity to speak to the game's executive producer, Sean O'Brien, this week. We discussed the details of the new title update, the state of the franchise and the plan to improve the game now and in the future.

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bleacherreport.com
CPTN MITCHELL3720d ago

this game sucks as* and players look like crack heads

C-H-E-F3720d ago

I just wonder at what point did they say... Yeah this is definitely mind blowing, we couldn't do this on the ps2/xbox original gen HAHAHAHAHA.

Funky Town_TX3720d ago

I picked up NBA 2K14 on PS4 and wow. We played the nba live demo and it was complete trash. That whole team should be fired.

combatcash3720d ago

Yup Nba Live is a joke, I remember when it was a top tier game about 11 years ago those were the good old days. But 2K took things to a whole nother level those guys know how to make games 2k14 on ps4 is amazing.

200°

Top 10 Worst Xbox One Games

Alex S. from Link Cable Gaming writes: "The Xbox One is home to dozens of great video games… but also some garbage. So like we did for the PlayStation 4, let’s take a look at the top 10 worst Xbox One games in today’s countdown!"

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linkcablegaming.com
60°

On The Red Carpet w/ NBA Live 2016 plus Top NBA highlights from the 2015 season

Note: TiC Podcast did not use skype for this interview as TiC would normally, They had to use EA’s call service therefore the quality of the interview maybe a bit poor. However Tic Podcast managed to clear what they could and hope you enjoy the podcast.

On the newest episode of On The Red Carpet, The Inner Circle Podcast speaks with EA Sports developers Sean O’Brien Executive Prodcuer & Ryan Santos Senior Designer about NBA Live 2016. They explain the in’s and outs of what is different in this years game & why fans should be excited for Lives return.

60°

TiC Interview with NBA Live 2016 Developers: A Dynamic And Customized Basketball Experience

"Our guys here at The Inner Circle are bringing you another industry interview and this time they are chatting with Sean O’Brien and Ryan Thomas from the NBA Live 16 development team. The developers talked about what they thought worked in last year’s version of the game, what has been improved thus year and how to create a more dynamic, realistic and customized basketball experience for players."