"Recently it was announced that there would be an expansion pack to the hit XCOM: Enemy Unknown video game from publisher 2k Games, which is a reboot of the original X-Com franchise from the 90s. Since that announcement was made, the somewhat regarded third-person shooter, XCOM: The Bureau has been released. In celebration of the news of the expansion pack, as well as the launch of The Bureau, we’ve compiled a list of features that we would love to see in the sequel to Enemy Unknown should it ever be released." - Attack On Gaming
XCOM: Enemy Unknown rebooted the series back in 2012, and has since inspired numerous new strategy game series to be born.
If someone gets into this I'd recommend getting the enemy within version. It's got all the dlc included so it's the better version. Wish the author would've atleast mentioned it. I didn't see it.
Fantastic game though. Xcom 2 is top notch also. I've spent countless hours in these games.
There are few things more gratifying in gaming than skillfully turning the tide of a conflict. And few genres provide as many opportunities to abruptly reverse the odds via skill and forethought as tactical strategy. To be sure, we are more often than not talking about turn-based tactical mobile games, specifically titles in line with the iconic landmark series (XCOM and Jagged Alliance) that made the genre a genre.
Some games age better than others. When a game is getting on in years, mods can help give the game a little push and make it worth playing again.
I'd love to see mechs personally, big, giant robots of death.
I'd like to see more multiplayer options, it was too barebones for my tastes.
There was already a sequel in the original series; "Xcom: Terror from the deep". It was based on alien attacks on shipping and the battles were fought on the sea bed or on large cruise liners etc.
It is a great game so I don't know why they wouldn't release a sequel based on this in the same vein as "Enemy Unknown".
Don't change anything, the game is amazing as it stands.
yep some more of the same for me, just a bit more refined.
The biggest thing I want to see is hero classes - generals, possibly.