50°

Game Informer - Time Sinks – Resident Evil 2

Game Informer - I’ve spent plenty of time in expansive worlds like Azeroth, Hyrule, and Final Fantasy VII’s Gaia, but games like World of Warcraft and The Legend of Zelda series come with an expected, lengthy time commitment. The original PlayStation Resident Evil games can be beaten in considerably less time, assuming you save responsibly and know where you’re going. Despite this, I managed to log as many hours in Resident Evil 2’s Raccoon City as many gamers pour into lengthy RPGs. So why return to a horrific zombie outbreak again and again? Let me tell you.

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gameinformer.com
Cam9773940d ago (Edited 3940d ago )

Nice timing!
I'm writing a retrospective of RE1 on my website right now!

I was also playing this on my plane yesterday on my Vita; it's an incredible game! I just love it.

fardan853940d ago

The good old days.
I still remember the many hours spent in RE2, playing different scenarios to unlock 4th survivor, extreme battle, Tofu. Running away from MR. X.
I still remember the time when he burst out of the walls,
He scared the shit out of me.
Good article, it reminds you of RE golden age.

80°

The prevalence of parrying: Why is it so popular?

Parrying has been creeping into more games, with almost every high-profile title of the last few years featuring it in some way.  Why?

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gamespew.com
phoenixwing27d ago (Edited 27d ago )

i understand the authors frustration i'm not the best at parrying in games. not that i can't complete a game that requires it but it is a definite harder thing for me than other kinds of techniques in games. which might be the main reason it's so heavily added in games nowadays. want to make your game challenging without having to do a lot of work? just add a parry boss. (what i mean by parry boss is a boss you have to beat by parrying such that their attacks will kill you otherwise)

Dudeson27d ago (Edited 27d ago )

I always think it's fine as long as such games also have the roll/dodge panic button. But I understand the will to parry, it seems so cinematic in a fight when you pull it off.

50°

New Resident Evil 2 Remake Fixed Camera Mod Adds A Nostalgic Twist

A new mod brings the highly nostalgic fixed angles to the Resident Evil 2 remake, bringing the game closer to the original 1998 experience.

120°

REmake vs. Resident Evil 2: Which Remake Template is Better?

REmake kept the original style adding new flavour and graphics, Resident Evil 2 is a complete modernisation. Which remake style is superior?

TheBrainZ58d ago

The GameCube remake was stunning for its time but the new modernisation efforts are breathing some much-needed life into the older games.

kevco3358d ago

I loved the GC remake back in 2000-whatever. But I tried replaying it recently and just couldn't deal with the door loading sequences.

Have I been spoilt by modern games? Probably.

Neonridr58d ago

tank controls just don't work in this day and age.

Babadook757d ago

I think Tomb Raider still works but RE I'm not sure.

Neonridr57d ago

@Babadook7 - imagine an updated Resident Evil or Tomb Raider with tank controls? you can't walk and turn at the same time. It would be ridiculous to play.

__y2jb58d ago

Both are fantastic but the old style controls and the half way house attempt to modernize them in remake both feel extremely dated now. Taking away your preference for the various settings and characters, the recent remakes are objectively better games.

rippermcrip58d ago

I think anyone voting for REmake is simply doing it out of nostalgia. No way a new young gamer is going to pick that over the new ones. I couldn't even get my son to play the game for more than an hour.

KyRo58d ago

Nope. REmake has a totally different vibe, feel and tension that the newer remakes can't replicate due to the camera angle. Yes the original fixed camera was used for technical reason but at the same time, they created a feeling of dread not knowing what was around the corner. You simply don't get that with a third person camera as great as the third person RE games are.

FYouDad57d ago

Depends what sort of experience you're looking for. If you enjoy the old fixed camera OG style then REmake is to me the pinnacle of the form. Incredible atmosphere, visual style and a fantastic revision of Resident Evil 1 with additions that feel completely seamless. Resident Evil 2 Remake in an excellent update (especially running with the IMO vastly superior original RE2 soundtrack) with the benefits of modern design but I still prefer the original game.. it didn't "overwrite" that experience in my mind the way REmake felt like it became the definitive RE1 experience.