Top 5 list of video game engines that need the most work and probably need to be thrown out and built from the ground up. Do you agree?
Duuro says: "I think the idea behind the movement is cool, but on the other hand, the execution and clear limitation of the platform somewhat undermine the whole thing."
"The Wakefield-based (the UK) indie games publisher and developer Team 17 and indie games developer Ernestas Norvaišas, are today very proud and excited to announce that the full version (v1.0) of their train-led city builder “Sweet Transit”, is now available for PC via Steam and EGS." - Jonas Ek, TGG.
Disney Dreamlight Valley devs have officially teased the second part of the paid expansion titled The Spark of Imagination.
Call of Duty engine should be on this list.
Whenever I see that a game has been made with the Unreal Engine (3) I make this "ugh" sound. I just can't stand the way it handles textures and lighting (the overall tech I suppose). But then again I play on console and not PC, where everything's prettier. The few exceptions are the Batman Arkham games, Gears, and probably Borderlands. I love the MT Framework engine though, despite the fact that it's starting to show it's age. Anyway, the article is a fun read. I love reading people's opinions on this sort of stuff. =)
Assassin's Creed. Characters feel so stiff and the combat is almost cinematic like a quicktime event. And, the stealth could be much better as well. I want more options to distract guards and more options for stealthy kills. Lowering my notoriety without having to pay someone off is also a must. God! that game annoys the crap outta me sometimes. What are devs thinking!?