20°
9.5

WorthPlaying Review - Super Smash Bros. Brawl

Is Super Smash Bros. Brawl perfect? No, it most certainly is not. The Subspace Emissary mode is a bit weak, the loading times are a bit hefty, and the online gameplay suffers from some lag and the usual Nintendo online awkwardness. However, those issues are far overshadowed by the excellence that permeates the rest of the game. The gameplay is as good as ever, and the changes to the system seem to be for the better. Final Smashes turn the already frantic Smash Bros. gameplay into something even more hilarious and fun, the new items are exciting and worthwhile, and the stages are some of the best to ever host the Smash Bros. franchise. The replay value is through the roof, not just because of the wonderful gameplay, but also due to the seemingly endless parade of items to collect. Between the trophies, stickers and unlockable challenges, you'll probably still be unlocking things in Brawl when the next Smash Bros. title comes out. Super Smash Bros. Brawl may not be perfect, but it is definitely a game that everyone with a Wii should own.

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worthplaying.com
50°

5 Best Fighting Game Stage Themes

Fighting games and music have a long and storied history together. Here are five of the best fighting game stage themes throughout video game history.

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game-grooves.com
Tetsujin676d ago

Tekken Tag Tournament 1 Arcade OST - Nina Williams
Street Fighter 2 - Ken stage, Ryu Stage, Vega (Claw), and Guile
Street Fighter Alpha 3 - Karin theme
Tekken 3 Arcade OST - Hidden Characters Theme
Super Street Fighter 2 - Fei Long CPS1 version (found on Hyper SF2 A.E.)
Tekken 2 Arcade OST - Kazuya and Devil theme
Marvel vs Capcom 1 - Strider Theme, Ryu, and Roll

Tedakin676d ago

There should have been at least one Mick Gordon Killer Instinct theme on here.

Rebel_Scum676d ago

Should be some tunes from the first Mortal Kombat in any list tbh.

I really like the use of Mozart’s Dies Irae in Wolfgang Krausers stage in Fatal Fury 2.

azizlksa675d ago

Volcanic rim for Street Fighter 4 is probably my favorite stage theme

130°

5 Obscenely Overpowered Video Game Characters

Developers should always strive to make their products as balanced and fair as possible. Sometimes, video games feature a incredibly overpowered characters that just break the game.

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gamezo.co.uk
JSusie5802d ago

Orlandu/TG Cid in Final Fantasy Tactics
Bo Jackson in Tecmo Super Bowl.

The end.

861d ago
BrainSyphoned861d ago

Having to do a thing three times would make my list as #1

Jeriphro861d ago

What do you mean? Like doing the same task three times in a row?

BrainSyphoned861d ago (Edited 861d ago )

Ya, find three items, kill three mini bosses, go to three dungeons. Things of three is a tired video game sweet spot number.

860d ago
0hMyGandhi861d ago

For me, it's collect-a-thons. They weren't fun in Donkey Kong or Banjo and Kazooie and they still aren't fun now. Why create these wonderfully oversized, detailed worlds if you are going to just supplement gameplay with ambiguous item fetch-quests.

There are exceptions, of course, But by and large, it just shows laziness on the part of the developer.
Good article, by the way!

Jeriphro861d ago

Yeah. It is funny some of the design decisions made by developers. Another one that irks me is unskippable cutscenes, especially after you die after the cutscene and are forced to rewatch the unskippable cutscene AGAIN. I mean, who thinks that a great idea?! haha

jambola861d ago

how about not allowing cutscene skipping
that's flat out inexcusable in any game in the last 10 years

SDuck860d ago

this comments are demanding a "The 4 Horsemen of The Apocalypse of Game Design Flaws" sequel