Sergey Mohov, the man behind games like Dedale and Paridis Perdus, is developing a new game called Lune. It’s an adventure title about “reflection and solitude” where you get to control the moon.
EuroGamer: "What would it feel like to shunt the moon around in the sky? Or rather, how should it feel? This is one of those weird, tantalising sorts of questions game designers have to deal with on a daily basis. Designers like Sergey Mohov in fact, who's part of the team making Lune - a game that's about, y'know, shunting the moon around in the sky."
This Week: Gone Home, Lune e Ghost of a Tale.