I’ve always been enamored by MMORPGs. Riveted by the social aspects, I’ve read countless articles on the online happenings of these virtual worlds. But there’s something that itches under my skin when I play these games. My avatar never seems personal; it’s never a unique reflection of my character. The common MMO clumps me into restrictive archetypes, funnels me into builds, and leaves the physical customization up to loot. All of this makes it difficult to feel distinct in a sea of players, and MMO developers haven’t sorted this issue out.
CCP Games has unveiled an ambitious roadmap for their sci-fi MMO EVE Online in 2024, headlined by the massive Equinox expansion set to launch on June 11th.
Blizzard Entertainment has announced the opening of beta registrations for “World of Warcraft: The War Within,” inviting players to explore new subterranean worlds beneath Azeroth.
Danish from eXputer: "Despite Blizzard's attempt to give a fresh new spin to World of Warcraft, some fans still seem to be stuck in the past."