140°

2012 Gamers' Choice Awards winners announced

More than 2000 gamers let their voices be heard in the 2012 Gamers' Choice Awards, which selected the best of the best in the previous year of video gaming in a total of 15 categories. The votes have now been tallied and the winning games for each of the seven genre and six platform categories have been named.

Tuxmask554100d ago

I must say, I'm honestly surprised by a few of what won -- especially in the Sports/Racing and PS3 Exclusive categories.

ho0lee0h4100d ago

Atelier Meruru: The Apprentice of Arland has a rating of 66/100 on metacritic.

WHAT. Where's Journey?

Hicken4100d ago

Who cares about metacritic?

I admit Journey not being listed anywhere is a glaring oversight, though.

Qrphe4100d ago

Although I agree with Journey, I highly disagree with taking Metacritic or any review from a popular videogame website ($$$ since they do have special interests after all $$$).

SactoGamer4099d ago

Journey was not nominated because our outlet did not review it.

TXIDarkAvenger4100d ago

Forza Horizon wasn't even a runner-up. Also how the heck did Diablo III win best PC exclusive? It wasn't as great as the previous two games.

Qrphe4100d ago

It does have a large community who plays it continuously.

100°

5 Amazing Side Quests In Games That You Need To Experience

While gamers usually take notice of the mainline missions, these 5 side quests deserve more widespread attention for how entertaining they are.

50°

Master Chief Became More Than A Machine In 343's Halo

In Halo 4, 5, and Infinite, Master Chief became a more nuanced, human character.

In spite of the Halo series’ struggles, 343 deserves praise for adding nuance and characterisation to the ever-beating heart of Halo - The Master Chief. Playing through Infinite, it's abundantly clear that the events of the current and previous trilogies have irrevocably changed the iconic hero. He’s no longer the ‘blank slate’ that was previously presented by Bungie. He’s a fatigued, damaged and fallible protagonist, and one who is meandering through currents of grief, while reveling in his newfound agency. Giving the Chief a compelling and meaningful voice was no small feat, and 343 should be proud of that victory.

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thegamer.com
kingnick405d ago

This article completely misses part of the appeal of the original iteration of character in the original game trilogy. It was the Chief and Cortana vs an entire alien collective. The blank slate Bungie displayed in their games was genius, he was an mysterious hero a wide audience could identify with because he wasn't as clearly defined as most characters.

The books added a lot of lore and backstory but most Halo players just want a fun game with exposition that doesn't get in the way of gameplay, it's why the Cortana level in Halo 3 was derided.

Not every character has to be a damaged soyboy, a soldier has to suck it up and do his duty.

BandarHub404d ago

A lot of people give the 343 version of Master Chief a lot of slack.
But Fundamentally he is still the same character, he just has a couple more dialogues. He has not changed in terms of attitude.
"Not every character has to be a damaged soyboy, a soldier has to suck it up and do his duty."
And that's what he has done at the end of the day, he did his duty. Watch his partner die, and was ready to destroy the weapon in Halo infinite....he is still the same soilder that everyone remembers

Halo Infintes one was a nice balance between both.

slate91404d ago

Chief and the halo franchise became a joke under 343

Sciurus_vulgaris404d ago

The 343i Master Chief has is based on the books. However, in Halo 4-Infinite, the Master Chief overtime become. gradually becomes more willing to show some emotion.

Obscure_Observer404d ago

"However, in Halo 4-Infinite, the Master Chief overtime become. gradually becomes more willing to show some emotion."

Which is awesome! I love how Master Chief become more John and less soldier.

Sciurus_vulgaris404d ago

I didn’t even notice my typos,lol

70°

The Magic of 'Dishonored’s' Blink

It’s a shame, really, that so few games have “borrowed” Dishonored’s Blink – in the right hands, such a power could be game-changing.

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goombastomp.com
MIDGETonSTILTS17430d ago

It felt kinda cheap to me… both in terms as a tactic, and game design

Abnor_Mal430d ago (Edited 430d ago )

There was a small game called Aragami that “borrowed” the blink, that was a good game.

Unfortunately I heard the sequel wasn’t good so I stayed away from trying it out.

sairenfox2099428d ago

The sequel changed some of the mechanics from the first game but it was still a very polished and enjoyable experience. You should definitely give it a shot sometime. The game's currently on sale on Steam

Abnor_Mal428d ago

Okay thanks for the heads up, will look out for it being on sale one day.

I really did like the first and played it back to back as soon as I finished the first play through.