Half-Life, Counter-Strike and Left 4 Dead developer Valve have a new game in the making, unlike anything they’ve made before, yet learning lessons from each one. Their sequel to Warcraft 3 mod Defense of the Ancients, DOTA 2, is the latest entry to the “multiplayer online battle arena” (moba) genre, and arguably the highest-profile.
From beefy tanks to powerful carries, these are the best Strength heroes in Dota 2's Turbo Mode.
Valve has spoken out forcefully against smurfing in Dota 2 after banning more than 90,000 accounts - and targeting their owners.
Pardon my ignorance for never having played this, but why even have the ability to create multiple guest accounts? It seems if there is only one account per player then it would eliminate this smurfing issue.
Why would seasoned players want to play with lower skill players anyway? Just to owned them? They’re n00bs, what’s the fun in that?
It’s like on COD where they do bad on purpose for a few rounds, to then be place with with bad players to then dominate.
Following the Dota 2 update that increased the size of the map by 40%, I asked League of Legends EP Jeremy Lee if we can expect similar things for LoL.
Seems rather late to do a preview. Pretty much everyone who has any interest in DOTA 2 has a key, and those who already do have a key have 10+ extra keys.