"Broken Rules has volunteered to be the forerunner of independently developed game for the Wii U, an admirably brave task considering that larger, more experienced studios have been skeptical of their own ability to significantly take advantage of the Wii U’s potential. Nintendo's new console excels at offering a cavalcade of dynamics in a multiplayer setting, evident by the direction of Nintendoland.
Broken Rules therefore staked their hands at creating their software that centered on a competitive theme with their imaginative take on the philosophy of flight through the portrayal of paper art in Chasing Aurora. While the cliché of an indie studio taking the humble route in order to concentrate all production value towards the creative process and to convey a deeper meaning through a solid game mechanic, the Austrian studio takes this trait to heart, and it works both against them and in their favor in the end."
-Presspauseradio.com
oprainfall's Phil Schipper writes:
"I can’t exactly say that birds-chasing-each-other-throu gh-the-sky is a game genre with which I have a lot of experience. That’s probably because there are few, if any, that are about that besides the 2012 Wii U game Chasing Aurora. With nothing else to compare it to, there’s only one standard I can judge this game by: fun."
"Don't expect Secrets of Rætikon to join Chasing Aurora on the Wii U eShop, as Broken Rules has today revealed they will not be releasing it on the platform after all."
Am i the only one who doesn't care about indie games?at least the kind like chasing Aurora.Everyone is trying to make the indie scene a huge deal for next gen.
Ah yes, chasing aurora. The game I wanted to buy the moment I put bleach in my eyes.
Edit:
gedden7 pretty much says it.
I love indie games and have bought many on the Wii U. Chasing Aurora was not one of them. I played the demo. Its not a very fun or interesting game.
Its sad that when uninteresting/bad games don't sale on Nintendo hardware, Nintendo gets blamed for it. Maybe if they made a game people actually wanted, people would buy it.
Most indie devs have told stories on success on the Wii U so they can't claim that games don't sale on the console.
Honestly, I bought that game and have only played it once. It has a neat concept and good-looking graphics, but it's no fun if you're by yourself.
I wouldn't blame the lack of satisfaction on the Wii U customers... I would blame it on the game itself.
"Secrets of Rætikon feeds off exploration to direct its core theme of flight; a world where interactions will take place between the player and the animals that reside in it. Of what sort these will be - threatening or calming - remains to be seen. For now, Martin Pichlmair of Broken Rules explained to BeefJack how the concept is developing and how it will differ from Chasing Aurora."