OXM - Who "owns" the narrative in a videogame? The writers and designers who orchestrate the drama, cast the characters, sketch out the trajectory, or the players who live and relive those things during the months to come, changing the pace, pulling against the script's efforts at crisis and catharsis?
How do composers make the iconic music tracks from games that we love? And just what makes them so memorable?
A former 343 developer has revealed that mountains of Halo pitches failed to be approved, including a return to ODSTs and a push for more intimate, dark themes.
Halo-Pop like Gears Pop. Halo bowling. Halo Cooking Mama. There’s a reason why you won’t hear about them
With its smooth jazz and iconic New Mombasa streets, we need Xbox's next Halo game to return to the remarkable world of Halo 3: ODST.