Jorge Alduenda: "2D games are rare these days. Having grown up in the golden age of the NES, I have a love for these games that isn’t as universal now as it was then. Castlevania, Metroid, Master Blaster…games like that aren’t made as much anymore. I loved Shadow Complex when it was released years ago(and recommend it heavily if you haven’t picked it up), but haven’t seen anything like it since. As this Summer of Arcade comes to a close, it marked my first year that I didn’t make any purchases. Nothing caught my attention, that is, until I saw Dust, a game that was made almost entirely by one man: Dean Dodrill."
It's right that we recognize the 12 best indie games of the eight generation of gaming. It would be remiss to ignore the impact they've had.
Hollow Knight was a masterpiece. I cared less for the arena combat (Gods, not in the in-game arena) but everything was tight and the exploration was extremely enjoyable. Absolute masters of their craft in level design. I hope Silk Song gives the bees a second chance since their area was only a short subsection.
Mick Doherty has put together a list of indie games that, in his humble opinion, you need to play at least once in your life.
These are games made by a single developer. Serving as proof that you don't need millions of dollars and a team of people to make a amazing game.